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[F6] Benjamin Bledsoe the Star Torture Specialist

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107
JesusMonroePerson was signed in when posted
09-22-2019
09:43 PM ET (US)
I'm not sure what I have in mind for my ending. I'm honestly leaning towards having him fail but I'm willing to take input from anyone (privately at least) and not really elaborate here cause I don't wanna spoil.

Anyway, character rankings... or ratings. Yeah, these aren't posted in any particular order I decided to be lame. And I'll try to say a good and bad thing about each person for the sake of EQUALITY.

Lavender: I don’t really feel much about Lavender. Her personality was kind of uninteresting and she didn’t really stick around long enough to leave an impression. Her motive for killing was pretty neat though, and I do like the general premise of “robot character who’s actually human”.

Ciro: My god. I've already talked a lot about him in other posts so I'll try to keep it short, but he was really terrible and the biggest problem with him was Lone's blatant indifference towards the game. Which I'm not even really assuming, Lone's basically admitted it. I think him killing Shizune would've redeemed his character a lot because it would've shown some self-awareness that Ciro was a terrible person but nah, he was a hero all along. Blech.

Yeah, I'm already breaking my rule of saying a good thing about each person because I honestly don't have anything good to say about him and can't even think of a shallow compliment to throw in. But that's obviously overexaggerating, I'm sure he had a few posts I liked I just can't remember them. But yeah, even the premise of the character is just really boring, I honestly don't even know if I'd like him if Lone cared more.

Carrie: I don’t really have a single complaint about Carrie. She’s first victim so she’s obviously limited in how much she can impact the game but I did find her more memorable than anyone who died in the first three chapters. Also had my favorite ghost post.

Sebastian: I have conflicted feelings about Sebastian, but also not really cause it’s more me deciding whether he’s really good or okay. The monotony could get kinda old but I’m the last player who can really complain about that. And his arc is also something that’s definitely been done before so I wouldn’t exactly consider him original (though his relationship with Bennett was interesting).

I guess I consider him a pretty basic character done well. I guess it’s more that I have higher expectations since he was a Panda character but I would’ve probably been completely happy with him if he had been played by anyone else. I do think having him and Benjamin in the same game actually helped instead of making them seem repetitive.

Charlie: Honestly I find her a bit too similar to Althea. She was good, just done before (this is going to be a recurring theme).

Nail: Ok so before the reveal Nail was kinda alright. He could be amusing at points for sure but he was just sorta there, which I guess ended up being fitting but still a bit unsatisfying. It never really felt like he was involved in the game or characters too much. Him being the mastermind was also just really obvious.

Haley was all kinds of annoying. The one thing I liked was when she actually voted in the Ch4 trial, felt like a good character moment but in hindsight it probably didn’t even happen.

And then the whole Satan thing… I don’t know. It was kinda obvious but also just weird. A bit too religious for my liking, but I also don’t really like the idea of the mastermind being a supernatural entity. It being a cultist would’ve been better imo. Like the fact that the game ends with killing Satan just rubs me the wrong way.

Micah: Don’t have much to say, it was just an awkward situation all around for the GMs and players. Like others I’m worried for Cesar so I’m not really gonna comment too much here.

Daniel: Thoughts are mostly unchanged from last chapter. I think this is Matt’s best character. He had some nice quirks and the sleeping bit added a good amount of dimension to him. I really liked how Ivan interacted with him, it was just pretty interesting in general that Daniel is a has-been. I think it would’ve been better if he redeemed himself in some way. I find his character kinda pitiable and sad but that’s not really a bad thing either. I do think he could’ve posted more though, but he definitely had his bouts.

Brandy: I like Brandy but again, think she’s pretty similar to characters we’ve seen before. Not really WC’s fault since he’s only been in 2 games but the thought is unavoidable to me. Definitely provided a good balance in this game but overall I just don’t think much of her.

Oliver: I liked Oliver. Don’t really have a negative besides that he should’ve posted in trials more but eh, Collin didn’t disappear from the game completely during those times and you could tell he was trying so whatever.

But yeah, probably my favorite Collin character. Had a good amount of personality, flamboyantness, just all-around pretty fun. I felt like he was missing that ‘capstone’ that would’ve made his character really special though.

Shizune: I liked her for the most part, especially in Chapter 2. Her constantly passive posts made her really uninteresting overall though, and her nonexistence in Ch3 made her reveal as a killer feel weak too. I didn’t really feel anything when she died, it just kind of happened.

But yeah, overall I liked her and really I just think the only real improvement would’ve come from Franzise taking a more active role in the game/enjoying it more. Probably my least favorite of her characters though.

Bennett: Bennett is surprisingly unmemorable for a character that should be anything but. He’s a slightly more complex Ray, except Bennett came second so he’s the one who kind of feels on the short end.

Biggest problem was not posting enough. And honestly I think if Bennett posted more the serial killer twist just becomes unnecessary, he would’ve filled a satisfying role/personality in the game and there are a lot of directions his character could go depending on who he interacted with. Benjamin, Brandy, etc. The serial killer twist just felt done before.

Enola: Ok so I thought it was really cool to get an additional character in Ch5, just a nice idea in general. It was neat learning about her throughout the game and it was a nice goal to bring the audience to.

This is more of a criticism about the story than Enola, but I felt she should’ve tied into the plot more. She really had nothing to do with the game, it was a coincidence that she was the reason they went down to the caves and a demon happened to be with the cast.

But yea, back to Enola. She was ok. Nothing bad about her, nothing too good. Doesn’t really feel like her character significantly changed but maybe I missed something. Probably my least favorite PB character.

Matt: Best character in the game. Rest of QT is filled with Matt praise so I won’t elaborate too much but he was hilarious and great. Even without his backstory and just hugging him on personality alone, he’d be my favorite character since F3. Cold’s grammar/punctuation mistakes actually added to the character too. Amazing.

Klifford: Greatest intro post of all time. But then he was just pretty inactive and disappointing, and didn’t feel like he got a great sendoff.

When people complain about things like “too many serious/miserable characters”, I feel like the problem is just usually inactives. I was really disappointed in Klifford because I feel like he could’ve added a lot to the game if he had a presence.

Ivan: I liked Ivan a lot. Him being more serious was a nice change of pace for a Pancakes character, and he felt nicely involved in the game and cast.

Him being a killer didn’t sit right with me and kind of soured my opinion on the character. I always thought if Ivan were a killer it’d be for a more noble Kaito-esque reason but ehhhhh this didn’t feel too thought out. Daniel had issues but he was by no means a bad person and certainly didn’t deserve to die.

Benjamin: I liked him and I thought he added a lot to the game. Not one of my favorites, but I’m glad he was used for this game. I felt like everything with him was appropriately set-up and paid off. If people don’t like him, I get it. But I’m pretty satisfied.

Bruce: I was actually into the idea of having the lighter comic relief GM around, but then he kinda just disappeared from the game and well, yeah. Not much to say about him.

Belphegor: I liked Belphegor a lot. He felt like a good balance of serious demon dark stuff with some amusing moments of comedy. I don’t have much else to add since it’s not like he’s much of a character, but he worked very well for what he was.
106
Southern CornPerson was signed in when posted
09-22-2019
01:23 AM ET (US)
Alright yeah that last part is cool. We'll probably have them 'save' everyone at the end thanks to Benjamin. Let us know what you have in mind for your ending since that stuff is gonna be pretty cool.

Also you can post your character rankings now. Sorry for not responding till now but gosh this whole thing has felt really draining lol
105
JesusMonroePerson was signed in when posted
09-05-2019
09:12 PM ET (US)
Oh also I doubt it's relevant to this chapter anyway but once Benjamin left he did keep his promise to the others and went to the Rattlewater police and news station, telling them about all the crazy shit that's happening and all the pertinent details they need. But he left just as quickly so he doesn't really know how much they're actually following up on his report.
104
JesusMonroePerson was signed in when posted
09-05-2019
08:33 PM ET (US)
I don't really have much to say about this chapter surprisingly, I guess a big part of it is how much I had to do with it. I was happy with how things went down, but I was surprised by how understanding the cast ended up being. I was hoping for a more heated argument about the whole issue but I guess millions of lives were big enough stakes. Something I will say is that Virtues and Vices was an extremely fun idea but I thought it was really disappointing/half-baked in the end. And yeah, I realize I did my challenge lamely so I'm not really wiping my hands of it either but I do think the challenges could've been better anyway.

To those curious: If Benjamin was voted to be executed, he would've told the cast that he expected to be angry with them but he actually felt more relieved than anything. He'd say it's the first time in his life he felt unchained/free, and that he was satisfied knowing he did all he could but that it just wasn't his problem anymore.

Chapter 3 I liked. It was satisfying for the most part but my big problem is that we basically solved the case when we figured out Ciro touched a poisoned letter and were told that was impossible, only to waste more time figuring out that he had to inhale it. It was very unnecessary to figure out the exact method and kind of soured the end to me. This almost happened with the mirror in the tank too but it didn't end up being as big a deal there.

Also the idea that a murder was committed from a previous chapter was clever, it's just unlucky that it coincided with Cesar's inactivity.

Ciro: Oh boy. Yeah, I won't really get too into it but needless to say I didn't like him and his post-trial did nothing for me. I would've preferred if he were the one to poison Shizune, that was actually a really excellent twist when that seemed to be the case. Made him seem really diabolical, and it also would've meant that Lone was self-aware that Ciro is not a good person. But yea, he was just an asshole all game so for him to suddenly put his life on the line to save Benjamin and Matt just felt inconsistent and wrong.

Shizune: I did like her in the end, but she's probably my least favorite of Franzise's characters. Just felt too uninvolved and unresponsive most of the time. Her not posting much in her own trial just made the confrontation not really exciting either. Like I get that she was poisoned but eh.

Matt: His letter to his daughter was really well done. Still kind of wish he survived, but this was a good ending too.

Klifford: He definitely got better by the end but he was still too inactive for me to care and he didn't even really get anything extra for us to learn about him so he just feels like a fairly unnecessary double-murder victim. I don't think he deserved trial MVP either, like he got the magic circle but still only posted like 3 times

Daniel: This is definitely Matt's best character, and the sleeping bit is a really nice touch. I have a feeling it's only added cause of the vice question but it still does add a nice dimension to his character. Ivan has helped flesh his character out a lot, making him seem like a once great man who's just kind of fallen off. I hope he redeems himself in some way by the end because otherwise he'll just kind of be a pitiable character but I guess that has its own merits too.

Haley: I wasn't the biggest fan of the twist, but I could get on bored with it. My real problem with it is that I mostly think Haley is annoying lol. Not in a good way either, she's just a bit too much.
103
Southern CornPerson was signed in when posted
09-05-2019
03:06 AM ET (US)
Congrats, you've escaped! You can tell us what you have in mind for the ending whenever, but there's still enough time for that. More importantly, thank you for playing! I think Benjamin was pretty great and one of the best F6 characters and I think his sendoff was very fun and unique. And of course, thank you for your assistance in the construction of this chapter's mystery! Obviously it was very very complex and very tiresome to solve but I think it had a lot of cool tricks in it and is probably by far the best F6 mystery, so yeah, your help is appreciated. Feel free to share how you felt about this chapter and chapter 3 too since you missed that one and just in general, enjoy spectating the last chapter! Hopefully it lives up to your expectations.
102
Southern CornPerson was signed in when posted
08-29-2019
12:47 AM ET (US)
I like how these past few posts have just been like the same thing over and over again whoops
101
Doctor NanjoPerson was signed in when posted
08-29-2019
12:28 AM ET (US)
Midnight

The door slides shut behind Matt, Klifford and Benjamin, leaving them in the cold confines of rectangular dungeon-like space made of hewn stone bricks. This must be the game area. They listen in at the door and don’t hear anything. It seems like they’re now trapped in their own little world. They survey the room in front of them. One wall seems to have an elevator set into it with a down button. Another has a white medium-sized rectangular tank with a lid. It looks like a fish tank as they can look in one side and see how it’s filled to the brim with bronze liquid. The thing is five or so feet across and a couple feet tall. A tap sits on one side of it where the liquid can be poured out and a tankard sits on top.

A red light shines on the wall, indicating that the challenge needs to be completed. Under the light reads a message etched in stone, “Drink thirty glasses of this liquor.” A timer counts down under it, showing how much time they have left.

"Wait." Benjamin stopped Klifford and Matt. "I have something to confess to both of you."

"More secrets?" Klifford asked.

"Almost two years ago, I saved your families' lives. Your daughter, Matt. And your wife and daughter, Klifford."

"Brat, what are you going on about?"

"It was a mission I was on. I'm afraid I can't really say more than that."

Why am I telling them this?

Matt chuckled and slapped Benjamin on the back. "You know, brat? You're a weird fucker but you're alright."

"This is wonderful news." Klifford said. "But why are you telling us this now?"

"I'm not sure."

"Heh. Well I'll be sure to tell my wife and daughter about their British guardian angel."

"That one didn't even make sense, moron."

Benjamin sighed. "Let's just get on the elevator, guys."

They talk briefly among themselves and then take the elevator down. It goes down to two different floors. They take it down to the middle floor. They notice that the elevator has a mysterious keyhole near the buttons like maybe the elevator has some sort of locked mechanism.

They arrive on the middle floor. It’s like the top floor but this one contains a seat and a pachinko machine in place of the tank. There are vertical closed glass tubes fashioned to either side of the pachinko machine, which is definitely unusual for a gambling machine of its nature. They also notice that the chair that they would sit in is a little funny: it clamps the wrist down and they can see a needle retracted into the chair. They read the machine and find out that you have to bet 100 ml blood to play pachinko balls on this machine.

Along the side of the room, the group sees that there’s a grate in the floor, which can see down into the room below. It doesn’t look like it can be moved in any way. On one wall is a large, rectangular mirror, which freaks the group out a little bit out of the corner of their eyes. It doesn’t seem to serve any clear purpose. Above it is a camera attached to the ceiling which must be what is going to take a picture at the twenty minute mark and then every five minutes afterwards.

Again, there’s a red light on the wall. This one says “Win 500 pachinko balls.” Another extremely daunting task, to be sure, considering the price for each ball. Under it, a clock ticks downward.

They go over to the elevator again and take it down. They discuss the possible roles they might play. Matt admits that the drinking challenge is definitely meant for him. Klifford admits that the gambling one is probably for him.

When the elevator makes it to the bottom floor, their suspicions are confirmed that this one is for Benjamin. Another camera sits on the ceiling in the same place as the floor above. A red light on the wall reads, “Make the person attached to this brain-reading device feel pain such that the scale goes all the way to the end of the red zone.” The clock under it is ticking downwards as usual.

Sitting on one side of the room is a chair attached to the ground and the aforementioned brain-reading device behind it. The device indeed has a needle and a scale, which goes all the way up to a red zone. Other than the pain reader, the metal rectangular machine has some pads on it to attach to a person as instructed.

Around the chair there is a table to one side and a lit fireplace on the other side. The fireplace has two hot irons and a poker sitting in it, which are glowing white hot. The table has a variety of tools upon it, including a blindfold, wire, a bowie knife, pliers, and a tape recorder.

They talk for a few seconds, looking around at the various items in the room.

“Yeah, this one is easy for me. I can hook myself up to it so that you can focus on your challenges. I’ll be able to help you both after I finish,” Benjamin says. “Let’s get started.”

12:10

Matt and Klifford go to the elevator while Benjamin stays behind in doing his task.

Benjamin goes over to the table with torture implements and grabs the recorder and the bowie knife.

He goes over to the elevator and calls it down to his floor. The doors open and he quickly makes some calculations about making a cloning transportation. He grabs the poker from the fireplace and uses it to make a magic circle in the center of the elevator. This magic circle will be used for cloning. He also takes the chance to carve out a space that he can wedge his ankle brace in, using the ankle brace. The hole opens up to the space under the elevator. The space is really narrow, but he manages to get the poker through to draw a teleportation circle down there.

He goes over to the table and puts the tape recorder down. He grabs the wire and goes up to Klifford’s room.

When he gets there, he can’t believe his eyes: Klifford is collapsed in the chair. The light on the wall is green. Over five liters of blood sit in the pachinko machine. In the payour area, there’s just barely 500 or so metal balls.

He goes over to the camera and points it at the mirror getting a reflection of the room in frame, which is sure to be a clever bit of misdirection.

Benjamin loops the wire around Klifford’s neck and puts the other end of it into the grate. Then he draws a teleportation circle around the grate. He goes back down to the torture room, returning the poker. He grabs the other end of the wire, and attaches it to the inside of the elevator. He presses the button to send it to Klifford's floor and before the elevator door closes, he gets into position for the camera to take a photo.

12:20

He steels himself realizing that he’s unlikely to get away with this if he doesn’t continue making the situation more complex. That means he’ll do something about Matt for sure.

He goes over to Klifford where he is above the grate and activates the transportation circle.

He hears something happen in the room above. A spraying noise? Regardless he goes to the elevator, and rides it up to Klifford’s room.

He gets in the elevator and rides it up to Matt’s room. Matt is there, clearly already very deep into his drinking. Nearly half of the tank has already been emptied out.

Matt is gulping down another glass of alcohol as Benjamin shows up. Benjamin asks Matt where Klifford is. Matt looks confused, and tells Benjamin that he hasn’t. Benjamin nods thoughtfully, but seems to have up a defensive position. The two eye one another with suspicion, knowing that if Klifford is missing, then there aren’t many places that he may have gone.

"We should each complete each other's challenges."

"Brat, what the fuck are you talking about?"

"Trust me, it's a good idea." CLICK - Benjamin finishes this secret recording

Benjamin searches the room, looking in and around the tank of alcohol. He doesn’t seem to find anything of interest.

Benjamin says that he would like someone to help him with the torture task, but they’re going to need to find Klifford first. Sensing Matt’s nervousness, Benjamin offers him the bowie knife. Matt takes it.

The two enter the elevator to search for Klifford. They enter the elevator and notice that it has a strange circle carved into the center. Benjamin comments that it’s been there. and go down to Klifford’s room. The doors open and indeed the place is empty. There’s a magic circle on the side of the room and the machine is filled with a lot of blood, approximately five liters. The light is green on the wall, indicating the challenge has been completed.

They look at the machine and see all of the balls paid out. Someone indeed completed this task. They search the room for a little bit. They notice that the security camera is facing towards the mirror for some reason. Benjamin and Matt take it in silently, not finding much else of interest.. Matt mutters that they should take a look in Benjamin’s room. Benjamin nods calmly.

12:30

Benjamin and Matt go to the elevator and ride it down. They seem to trust one another at this point. As the elevator is reaching the bottom, there’s a sick, wet crunching and grinding noise. The elevator finally comes to a stop. Matt’s eyes open wide and stares off into the distance, clutching his chest. The elevator doors open into Benjamin’s room but Matt doesn’t move.

“Gregg… No…” Matt drops to his knees and starts to cry uncharacteristically. A strange hole is in the floor of the elevator in front of the two of them and they can see raw, bloody flesh.

“It’s happening again!” Matt already seems incoherent. “That doctor had a kid! He had a kid just like my friend did. I crushed him! I crushed him! My best damn friend, I crushed him and took his plan for helping the city! Fuck! It’s happening again!”

Benjamin looks up at Matt who’s looking a little lost, “Oh, the one from the newspaper? Your daughter’s father?”

Matt can’t keep his face straight. It seems like he’s keeping a lot of sorrows bottled up. He mentions something about hitting Benjamin in the head in the car. He mumbles something incoherent in his own self pity.

Benjamin looks down at Matt. Slowly he places a comforting hand on his shoulder. “It doesn't matter. In the end, it doesn't mean anything.”

Matt seems to be yanked out of his hysterics, “Really? You mean that? I didn’t think anyone would ever forgive me.”

Benjamin picks up the chain connected to his ankle and quickly wraps it around Matt’s neck, crushing it with all the force he can. Matt drops the knife, his eyes wide. The world fades to black around him and he goes limp.

Benjamin releases his friend and drags him to the oven. He takes Matt’s goggles. After, he tosses Matt in without a second thought. The smell of burning flesh fills the room.

Benjamin takes his knife and starts hacking his foot off, keeping a close eye on the clock. He begins to feel an increasingly immeasurable amount of pain. Benjamin connects the pads to himself. As he cuts and hacks away at his foot, the light turns green due to all the pain he is feeling. He gets the foot off and tosses it into the fire. He presses his stump against the side of the furnace, cauterizing it. Seeing the mess he’s made, he goes to the camera and points it at the wall.

Sliding the anklet off his foot, he hops quickly to the elevator and clones himself through the anklet on the ball and chain using the circle there. He then goes to the elevator and rides it up to leave that room before the picture gets taken.

12:40

Benjamin goes to the middle floor and picks up the fireplace poker. He picks up the mirror as well. He goes to the transportation circle he previously drew and says says the words and a disgusting mess pops out, landing on the floor in front of him. It doesn’t look like Klifford at all, it just looks like hunks of meat mixed with strips of fabric. It’s so horribly vile that it forces Benjamin to stop studying it for his own sanity. He goes upstairs and works on placing the mirror smugly in the tank, making it look like it’s full from the window, but creating a nice hiding spot on top. He goes over to the elevator and rides it back down to the torture room.

Then he takes the clone and puts it in the chair doing as much damage to it as possible with the tools he has, rushing very quickly. Clumps of hair and teeth fall to the ground and huge cuts are given. By the end, it looks absolutely wrecked. He places the clone against the furnace. He can hear the sizzling of the flesh as his face cooks, strengthening the stench of burning flesh in the room. Benjamin places the tools where they’re appropriate and leaves the clone, going back to the top floor.

Benjamin hops into his hiding spot and closes the lid snugly.

Time ticks down and soon the death gas can be heard outside. The challenge is over.
100
Doctor NanjoPerson was signed in when posted
08-28-2019
08:27 PM ET (US)
Crime Scene Preview:

Brandy and Haley explore the bottom floor. It smells badly here of burning flesh. The major points of interest are a table containing tools, a wooden chair stained with blood with a strange mechanism behind it, and the furnace against which Benjamin was found.

Going over to the table, Brandy and Haley find a bowie knife and a pair of pliers there covered in blood. An iron fireplace poker with a sharp end sits there. The sharp end has dirt caked into it. Also on the table, there’s a tape recorder. The women go up to it and play what’s on it.

"We should each complete each other's challenges."

"Brat, what the fuck are you talking about?"

"Trust me, it's a good idea." CLICK


The first voice sounds like Benjamin’s and the other sounds like Matt’s. Haley and Brandy look at one another.

Exhausting the options there, they notice that behind the table there’s a mess of blood on the ground, just like a couple puddles worth. Suddenly, they see a drop fall and join the puddles. They look up at the ceiling and see a grate there with blood dripping from it. It looks packed with meat.

As weird as it is, they go over to investigate the chair. Behind the chair is a little machine with a meter the needle in it rests on one side but can go all the way into the red zone. Two pads are on the top of the machine. Each one can be yanked out and applied to a person’s body where they would presumably take readings from the body and take info back through wires to the machine.

The chair in front of the machine is coated in a decent deal of blood..Near it, teeth, blood, hair, and nails sit on the ground. Around the chair is a long wire. It seems like this wire could be used to bind a person to the chair. One end of the wire has been severed while the other end has a hook. Nothing else of interest seems to be at the chair.

At the back of the room, behind the chair, is a green light. Under the light is a message which reads: “Make the person attached to this brain-reading device feel pain such that the scale goes all the way to the end of the red zone.” Under that is a blinking timer which reads “00:00”.

Right across from the chair is a camera which is mounted on the ceiling. The camera is pointed at the wall right by it. They try to swivel the camera and it can be used to point in any direction.

Finally, they go over to the furnace where the corpse is. Benjamin’s body has burns, cuts, and bruises all over him. He’s missing teeth and clumps of hair. His jumpsuit is stained with blood. His face lays against the metal furnace and sizzles, charred black. His hands are clearly broken. No wound on the body is clearly fatal.

A strange thing is that his leg is sitting in a small puddle of blood, and yet there’s no wound on him that indicates why that pool of blood would be there. It’s pretty far from the chair as well. There’s also a patch of blackened blood on the side of the furnace.

They open the door on the furnace and they see that there’s two hot brands in there, which explain some of the burns on Benjamin’s corpse. The fire on the inside seems to burn infinitely at a very hot temperature for the sake of the challenge. A vent on the top drains the smoke.

At the end of searching the crime scene, it’s time for the trial.

---

Let me know if something is missing/needs changing.
99
JesusMonroePerson was signed in when posted
08-28-2019
11:22 AM ET (US)
Midnight

The door slides shut behind Matt, Klifford and Benjamin, leaving them in the cold confines of rectangular dungeon-like space made of hewn stone bricks. This must be the game area. They listen in at the door and don’t hear anything. It seems like they’re now trapped in their own little world. They survey the room in front of them. One wall seems to have an elevator set into it with a down button. Another has a white medium-sized rectangular tank with a lid. It looks like a fish tank as they can look in one side and see how it’s filled to the brim with bronze liquid. The thing is five or so feet across and a couple feet tall. A tap sits on one side of it where the liquid can be poured out and a tankard sits on top.

A red light shines on the wall, indicating that the challenge needs to be completed. Under the light reads a message etched in stone, “Drink all of this liquor.” A timer counts down under it, showing how much time they have left.

"Wait." Benjamin stopped Klifford and Matt. "I have something to confess to both of you."

"More secrets?" Klifford asked.

"Almost two years ago, I saved your families' lives. Your daughter, Matt. And your wife and son(?), Klifford."

"Brat, what are you going on about?"

"It was a mission I was on. I'm afraid I can't really say more than that."

Why am I telling them this?

Matt chuckled and slapped Benjamin on the brat. "You know, brat? You're a weird fucker but you're alright."

"This is wonderful news." Klifford said. "But why are you telling us this now?"

"I'm not sure."

"Heh. Well I'll be sure to tell my wife and daughter about their British guardian angel."

"That one didn't even make sense, moron."

Benjamin sighed. "Let's just get on the elevator, guys."



They talk briefly among themselves and then take the elevator down. It goes down to two different floors. They take it down to the middle floor. They notice that the elevator has a mysterious keyhole near the buttons like maybe the elevator has some sort of locked mechanism.

They arrive on the middle floor. It’s like the top floor but this one contains a seat and a pachinko machine in place of the tank. There are vertical closed glass tubes fashioned to either side of the pachinko machine, which is definitely unusual for a gambling machine of its nature. They also notice that the chair that they would sit in is a little funny: it clamps the wrist down and they can see a needle retracted into the chair. They read the machine and find out that you have to bet 100 ml blood to play pachinko balls on this machine.

Along the side of the room, the group sees that there’s a grate in the floor, which can see down into the room below. It doesn’t look like it can be moved in any way. On one wall is a large, rectangular mirror, which freaks the group out a little bit out of the corner of their eyes. It doesn’t seem to serve any clear purpose. Above it is a camera attached to the ceiling which must be what is going to take a picture at the twenty minute mark and then every five minutes afterwards.

Again, there’s a red light on the wall. This one says “Win 500 pachinko balls.” Another extremely daunting task, to be sure, considering the price for each ball. Under it, a clock ticks downward.

They go over to the elevator again and take it down. They discuss the possible roles they might play. Matt admits that the drinking challenge is definitely meant for him. Klifford admits that the gambling one is probably for him.

When the elevator makes it to the bottom floor, their suspicions are confirmed that this one is for Benjamin. Another camera sits on the ceiling in the same place as the floor above. A red light on the wall reads, “Make the person attached to this brain-reading device feel pain such that the scale goes all the way to the end of the red zone.” The clock under it is ticking downwards as usual.

Sitting on one side of the room is a chair attached to the ground and the aforementioned brain-reading device behind it. The device indeed has a needle and a scale, which goes all the way up to a red zone. Other than the pain reader, the metal rectangular machine has some pads on it to attach to a person as instructed.

Around the chair there is a table to one side and a lit fireplace on the other side. The fireplace has two hot irons and a poker sitting in it, which are glowing white hot. The table has a variety of tools upon it, including a blindfold, wire, a bowie knife, pliers, and a tape recorder [Note: Personally I think the item that Benjamin uses to draw the circle should just be a rod of graphite or something. Something that's more explicitly used for drawing, I think if it's a hot poker it could be too hard to figure out?]

They talk for a few seconds, looking around at the various items in the room.

“Yeah, this one is easy for me. I can hook myself up to it so that you can focus on your challenges. I’ll be able to help you both after I finish,” Benjamin says. “Let’s get started.”

12:10

Matt and Klifford go to the elevator while Benjamin stays behind in doing his task.

Benjamin goes over to the table with torture implements and grabs the recorder and the bowie knife.

He goes over to the elevator and calls it down to his floor. The doors open and he quickly makes some calculations about making a cloning transportation. He grabs the poker from the fireplace and uses it to make a magic circle in the center of the elevator. This magic circle will be used for cloning. He also takes the chance to carve out a space that he can wedge his ankle brace in, using the ankle brace. The hole opens up to the space under the elevator. The space is really narrow, but he manages to get the poker through to draw a teleportation circle down there.

As he does this, he uses the recorder to record a message: “We can’t play into Belphegor’s hands. We should exchange our challenges as soon as possible.” [Note: I know this was my idea but I'm not sure how necessary it is in this version. But if it is necessary, I have an alternate version I'll propose at the end]

He goes over to the table and puts the tape recorder down. He grabs the wire and goes up to Klifford’s room.

When he gets there, he can’t believe his eyes: Klifford is collapsed in the chair. The light on the wall is green. Over five liters of blood sit in the pachinko machine. In the payour area, there’s just barely 500 or so metal balls.

He goes over to the camera and points it at the mirror getting a reflection of the room in frame, which is sure to be a clever bit of misdirection.

Benjamin loops the wire around Klifford’s neck and puts the other end of it into the grate. Then he draws a teleportation circle around the grate. He goes back down to the torture room, grabs the other end of the wire, and attaches it to the inside of the elevator. He presses the button to send it to Klifford's floor and before the elevator door closes, he gets into position for the camera to take a photo.

12:20

He steels himself realizing that he’s unlikely to get away with this if he doesn’t continue making the situation more complex. That means he’ll do something about Matt for sure.

He goes over to Klifford where he is above the grate and activates the transportation circle.

He hears something happen in the room above. A spraying noise? Regardless he takes the fireplace poker, goes to the elevator, and rides it up to Klifford’s room.

He steps out of the elevator and draws a teleportation circle on the ground which connects with the one in the elevator. He takes the wire from Klifford’s corpse and drops it in the room below. He says the words for the portal and pushes Klifford’s corpse into it, afterwards, he closes the portal, leaving Klifford at the bottom of the elevator shaft. He leaves the poker there.

He gets in the elevator and rides it up to Matt’s room. Matt is there, clearly already very deep into his drinking. Nearly half of the tank has already been emptied out.

Matt is gulping down another glass of alcohol as Benjamin shows up. Benjamin asks Matt where Klifford is. Matt looks confused, and tells Benjamin that he hasn’t. Benjamin nods thoughtfully, but seems to have up a defensive position. The two eye one another with suspicion, knowing that if Klifford is missing, then there aren’t many places that he may have gone.

Benjamin searches the room, looking in and around the tank of alcohol. He doesn’t seem to find anything of interest.

Benjamin says that he would like someone to help him with the torture task, but they’re going to need to find Klifford first. Sensing Matt’s nervousness, Benjamin offers him the bowie knife. Matt takes it.

The two enter the elevator to search for Klifford. They enter the elevator and notice that it has a strange circle carved into the center. Benjamin comments that it’s been there. and go down to Klifford’s room. The doors open and indeed the place is empty. There’s a magic circle in the center of the room and the machine is filled with a lot of blood, approximately five liters. The light is green on the wall, indicating the challenge has been completed.

They look at the machine and see all of the balls paid out. Someone indeed completed this task. They search the room for a little bit. They notice that the security camera is facing towards the mirror for some reason. Benjamin and Matt take it in silently, not finding much else of interest.. Matt mutters that they should take a look in Benjamin’s room. Benjamin nods calmly.

12:30

Benjamin and Matt go to the elevator and ride it down. They seem to trust one another at this point. As the elevator is reaching the bottom, there’s a sick, wet crunching and grinding noise. The elevator finally comes to a stop. Matt’s eyes open wide and stares off into the distance, clutching his chest. The elevator doors open into Benjamin’s room but Matt doesn’t move.

“Gregg… No…” Matt drops to his knees and starts to cry uncharacteristically. A strange hole is in the floor of the elevator in front of the two of them and they can see raw, bloody flesh.

“It’s happening again!” Matt already seems incoherent. “That doctor had a kid! He had a kid just like my friend did. I crushed him! I crushed him! My best damn friend, I crushed him and took his plan for helping the city! Fuck! It’s happening again!”

Benjamin looks up at Matt who’s looking a little lost, “Oh, the one from the newspaper? Your daughter’s father?”

Matt can’t keep his face straight. It seems like he’s keeping a lot of sorrows bottled up. He mentions something about hitting Benjamin in the head in the car. He mumbles something incoherent in his own self pity.

Benjamin looks down at Matt. Slowly he places a comforting hand on his shoulder. “It doesn't matter. In the end, it doesn't mean anything.”

Matt seems to be yanked out of his hysterics, “Really? You mean that? I didn’t think anyone would ever forgive me.”


Benjamin picks up the chain connected to his ankle and quickly wraps it around Matt’s neck, crushing it with all the force he can. Matt drops the knife, his eyes wide. The world fades to black around him and he goes limp.

Benjamin releases his friend and drags him to the oven. He takes Matt’s clothes and goggles. After, he tosses Matt in without a second thought. The smell of burning flesh fills the room.

Benjamin takes his knife and starts hacking his foot off, keeping a close eye on the clock. He begins to feel an increasingly immeasurable amount of pain. Benjamin connects the pads to himself. As he cuts and hacks away at his foot, the light turns green due to all the pain he is feeling. He gets the foot off and tosses it into the fire. He presses his stump against the side of the furnace, cauterizing it.

Sliding the anklet off his foot, he hops quickly to the elevator and clones himself through the anklet on the ball and chain using the circle there. He dresses his clone in Matt’s clothes [Note: We'll talk about this? Doesn't seem necessary]. He goes over to the camera and points it at the ground. He then goes to the elevator and rides it up to leave that room before the picture gets taken.

12:40

Benjamin goes to the middle floor and picks up the fireplace poker. He picks up the mirror as well. He goes to the transportation circle he previously drew and says says the words and a disgusting mess pops out, landing on the floor in front of him. It doesn’t look like Klifford at all, it just looks like hunks of meat mixed with strips of fabric. It’s so horribly vile that it forces Benjamin to stop studying it for his own sanity.He goes upstairs and works on placing the mirror smugly in the tank, making it look like it’s full from the window, but creating a nice hiding spot on top. He goes over to the elevator and rides it back down to the torture room.

Then he takes the clone and puts it in the chair doing as much damage to it as possible with the tools he has, rushing very quickly. Clumps of hair and teeth fall to the ground and huge cuts are given. By the end, it looks absolutely wrecked. He places the clone against the furnace. He can hear the sizzling of the flesh as his face cooks, strengthening the stench of burning flesh in the room. Benjamin places the tools where they’re appropriate and leaves the clone, going back to the top floor.

Benjamin hops into his hiding spot and closes the lid snugly.

Time ticks down and soon the death gas can be heard outside. The challenge is over.

NOTES:

-Ok so if the recording trick is necessary then I'd rather Benjamin do it with Matt. So it'll sound like.

"We should each complete each other's challenges."

"Brat, what the fuck are you talking about?" [Because they already started]

"Trust me, it's a good idea." CLICK

Evidence:

-The cord the group finds will be strangely cut (because it was teleported with the corpse around it at one point, but the teleportation didn't teleport the entire cord only the part in the circle)

-The change to the camera rule I made isn't too significant besides making it so there can be a photo of Benjamin on the second floor. But all the other photos can have nobody in them (just Benjamin staying out of view).

-Benjamin will have no apparent cause of death besides the torture stuff, but no explicit kill wound.

-I think I had more to put here... but I don't remember. Maybe send me the investigation part for Benjamin's corpse when that's done?

-Also one other small idea:

When the group finds Benjamin's clone they'll find the letter he read off of in the intro post in his jacket, but it'll be too soaked in blood to read. Bruce will be like "Kee kee, I can clean it!" and leave with it. Then the players will meta-assume that this is a post-trial thing but in actuality Bruce is a nerd and wont be able to clean it.
98
Doctor NanjoPerson was signed in when posted
08-27-2019
11:27 PM ET (US)
JUST A DEMO: DOING THIS IN CASE THERE NEEDS TO BE CHANGES

Midnight

The door slides shut behind Matt, Klifford and Benjamin, leaving them in the cold confines of rectangular dungeon-like space made of hewn stone bricks. This must be the game area. They listen in at the door and don’t hear anything. It seems like they’re now trapped in their own little world. They survey the room in front of them. One wall seems to have an elevator set into it with a down button. Another has a white medium-sized rectangular tank with a lid. It looks like a fish tank as they can look in one side and see how it’s filled to the brim with bronze liquid. The thing is five or so feet across and a couple feet tall. A tap sits on one side of it where the liquid can be poured out and a tankard sits on top.

A red light shines on the wall, indicating that the challenge needs to be completed. Under the light reads a message etched in stone, “Drink all of this liquor.” A timer counts down under it, showing how much time they have left.

They talk briefly among themselves and then take the elevator down. It goes down to two different floors. They take it down to the middle floor. They notice that the elevator has a mysterious keyhole near the buttons like maybe the elevator has some sort of locked mechanism.

They arrive on the middle floor. It’s like the top floor but this one contains a seat and a pachinko machine in place of the tank. There are vertical closed glass tubes fashioned to either side of the pachinko machine, which is definitely unusual for a gambling machine of its nature. They also notice that the chair that they would sit in is a little funny: it clamps the wrist down and they can see a needle retracted into the chair. They read the machine and find out that you have to bet 100 ml blood to play pachinko balls on this machine.

Along the side of the room, the group sees that there’s a grate in the floor, which can see down into the room below. It doesn’t look like it can be moved in any way. On one wall is a large, rectangular mirror, which freaks the group out a little bit out of the corner of their eyes. It doesn’t seem to serve any clear purpose. Above it is a camera attached to the ceiling which must be what is going to take a picture at the twenty minute mark.

Again, there’s a red light on the wall. This one says “Win 500 pachinko balls.” Another extremely daunting task, to be sure, considering the price for each ball. Under it, a clock ticks downward.

They go over to the elevator again and take it down. They discuss the possible roles they might play. Matt admits that the drinking challenge is definitely meant for him. Klifford admits that the gambling one is probably for him.

When the elevator makes it to the bottom floor, their suspicions are confirmed that this one is for Benjamin. Another camera sits on the ceiling in the same place as the floor above. A red light on the wall reads, “Make the person attached to this brain-reading device feel pain such that the scale goes all the way to the end of the red zone.” The clock under it is ticking downwards as usual.

Sitting on one side of the room is a chair attached to the ground and the aforementioned brain-reading device behind it. The device indeed has a needle and a scale, which goes all the way up to a red zone. Other than the pain reader, the metal rectangular machine has some pads on it to attach to a person as instructed.

Around the chair there is a table to one side and a lit fireplace on the other side. The fireplace has two hot irons and a poker sitting in it, which are glowing white hot. The table has a variety of tools upon it, including a blindfold, wire, a bowie knife, pliers, and a tape recorder.

They talk for a few seconds, looking around at the various items in the room.

“Yeah, this one is easy for me. I can hook myself up to it so that you can focus on your challenges. I’ll be able to help you both after I finish,” Benjamin says. “Let’s get started.”

12:10

Matt and Klifford go to the elevator while Benjamin stays behind in doing his task.

Benjamin goes over to the table with torture implements and grabs the recorder and the bowie knife.

He goes over to the elevator and calls it down to his floor. The doors open and he quickly makes some calculations about making a cloning transportation. He grabs the poker from the fireplace and uses it to make a magic circle in the center of the elevator. This magic circle will be used for cloning. He also takes the chance to carve out a space that he can wedge his ankle brace in, using the ankle brace. The hole opens up to the space under the elevator. The space is really narrow, but he manages to get the poker through to draw a teleportation circle down there.

As he does this, he uses the recorder to record a message: “We can’t play into Belphegor’s hands. We should exchange our challenges as soon as possible.”

He goes over to the table and puts the tape recorder down. He grabs the wire and goes up to Klifford’s room.

When he gets there, he can’t believe his eyes: Klifford is collapsed in the chair. The light on the wall is green. Over five liters of blood sit in the pachinko machine. In the payour area, there’s just barely 500 or so metal balls.

He goes over to the camera and points it at the mirror getting a reflection of the room in frame, which is sure to be a clever bit of misdirection.

Benjamin loops the wire around Klifford’s neck and goes back down to the torture room, being sure to keep track of his time. Back on his floor, he takes ahold of the other end of the wire and is sure to make himself look busy at the table of tools with the wire in his hand he eyes the clock and pulls hard on the wire just as 12:20 approaches.

12:20

He steels himself realizing that he’s unlikely to get away with this if he doesn’t continue making the situation more complex. That means he’ll do something about Matt for sure.

He goes over to Klifford where he is above the grate and slices his neck, blood drips from the ceiling as Klifford surely expires at least.

He hears something happen in the room above. A spraying noise? Regardless he takes the fireplace poker, goes to the elevator, and rides it up to Klifford’s room.

He steps out of the elevator and draws a teleportation circle on the ground which connects with the one in the elevator. He takes the wire from Klifford’s corpse and drops it in the room below. He says the words for the portal and pushes Klifford’s corpse into it, afterwards, he closes the portal, leaving Klifford at the bottom of the elevator shaft. He leaves the poker there.

He gets in the elevator and rides it up to Matt’s room. Matt is there, clearly already very deep into his drinking. Nearly half of the tank has already been emptied out.

Matt is gulping down another glass of alcohol as Benjamin shows up. Benjamin asks Matt where Klifford is. Matt looks confused, and tells Benjamin that he hasn’t. Benjamin nods thoughtfully, but seems to have up a defensive position. The two eye one another with suspicion, knowing that if Klifford is missing, then there aren’t many places that he may have gone.

Benjamin searches the room, looking in and around the tank of alcohol. He doesn’t seem to find anything of interest.

Benjamin says that he would like someone to help him with the torture task, but they’re going to need to find Klifford first. Sensing Matt’s nervousness, Benjamin offers him the bowie knife. Matt takes it.

The two enter the elevator to search for Klifford. They enter the elevator and notice that it has a strange circle carved into the center. Benjamin comments that it’s been there. and go down to Klifford’s room. The doors open and indeed the place is empty. There’s a magic circle in the center of the room and the machine is filled with a lot of blood, approximately five liters. The light is green on the wall, indicating the challenge has been completed.

They look at the machine and see all of the balls paid out. Someone indeed completed this task. They search the room for a little bit. They notice that the security camera is facing towards the mirror for some reason. Benjamin and Matt take it in silently, not finding much else of interest.. Matt mutters that they should take a look in Benjamin’s room. Benjamin nods calmly.

12:30

Benjamin and Matt go to the elevator and ride it down. They seem to trust one another at this point. As the elevator is reaching the bottom, there’s a sick, wet crunching and grinding noise. The elevator finally comes to a stop. Matt’s eyes open wide and stares off into the distance, clutching his chest. The elevator doors open into Benjamin’s room but Matt doesn’t move.

“Gregg… No…” Matt drops to his knees and starts to cry uncharacteristically. A strange hole is in the floor of the elevator in front of the two of them and they can see raw, bloody flesh.

“It’s happening again!” Matt already seems incoherent. “That doctor had a kid! He had a kid just like my friend did. I crushed him! I crushed him! My best damn friend, I crushed him and took his plan for helping the city! Fuck! It’s happening again!”

Benjamin looks up at Matt who’s looking a little lost, “Oh, the one from the newspaper? Your daughter’s father?”

Matt can’t keep his face straight. It seems like he’s keeping a lot of sorrows bottled up. He mentions something about hitting Benjamin in the head in the car. He mumbles something incoherent in his own self pity.

Benjamin looks down at Matt, “Don’t worry. I don’t care. It’s nothing in the grand scheme of things.”

Matt seems to be yanked out of his hysterics, “Really? You mean that? I didn’t think anyone would ever forgive me.”

Benjamin picks up the chain connected to his ankle and quickly wraps it around Matt’s neck, crushing it with all the force he can. Matt drops the knife, his eyes wide. The world fades to black around him and he goes limp.

Benjamin releases his friend and drags him to the oven. He takes Matt’s clothes and goggles. After, he tosses Matt in without a second thought. The smell of burning flesh fills the room.

Benjamin takes his knife and starts hacking his foot off, keeping a close eye on the clock. He begins to feel an increasingly immeasurable amount of pain. Benjamin connects the pads to himself. As he cuts and hacks away at his foot, the light turns green due to all the pain he is feeling. He gets the foot off and tosses it into the fire. He presses his stump against the side of the furnace, cauterizing it.

Sliding the anklet off his foot, he hops quickly to the elevator and clones himself through the anklet on the ball and chain using the circle there. He dresses his clone in Matt’s clothes. He goes over to the camera and points it at the ground. He then goes to the elevator and rides it up to leave that room before the picture gets taken.

12:40

Benjamin goes to the middle floor and picks up the fireplace poker. He picks up the mirror as well. He goes up to the top floor and draws a transportation circle. He says the words and a disgusting mess pops out, landing on the floor in front of him. It doesn’t look like Klifford at all, it just looks like hunks of meat mixed with strips of fabric. It’s so horribly vile that it forces Benjamin to stop studying it for his own sanity. He works on placing the mirror smugly in the tank, making it look like it’s full from the window, but creating a nice hiding spot on top. He goes over to the elevator and rides it back down to the torture room.

Then he takes the clone and puts it in the chair doing as much damage to it as possible with the tools he has, rushing very quickly. Clumps of hair and teeth fall to the ground and huge cuts are given. By the end, it looks absolutely wrecked. He places the clone against the furnace. He can hear the sizzling of the flesh as his face cooks, strengthening the stench of burning flesh in the room. Benjamin places the tools where they’re appropriate and leaves the clone, going back to the top floor.

Benjamin hops into his hiding spot and closes the lid snugly.

Time ticks down and soon the death gas can be heard outside. The challenge is over.
97
Doctor NanjoPerson was signed in when posted
08-22-2019
04:53 PM ET (US)
Card: Convince at least one person to believe that you are the mastermind for eight hours. Do not ever back down from any actions you take to achieve this goal.
96
JesusMonroePerson was signed in when posted
08-21-2019
07:53 PM ET (US)
Ok I kind of expected that of Matt lol. Fyi if Benjamin survives he'll probably be visiting Matt's daughter in his ending and he'll tell her that he killed him.

Also something in general to note is that Benjamin has gotten a tiny bit more human during the game at least. He's killed an innocent before obviously but he's never killed people he knew like Matt and Klifford. So even if he tells himself it's for the greater good he's going to have feelings about it in a way that he hasn't before.

-Pre-Mystery Details:

-Challenge room is three floors. Top floor is Matt's challenge. Middle floor is Klifford's challenge. Bottom floor is Benjamin's challenge. Top floor doesn't have any cameras/mics.

-The secret elevator travels from the castle to the dungeon (only the bottom floor). It can only be called from the castle though (so there needs to be an elevator operator from the castle side). When the cast finds it it's in the dungeon area. The key to the mystery is that it started in the dungeon area and never actually left, but the presence of it does open possibility of somebody being able to enter and leave.


Alibi:
-Benjamin, Matt, and Klifford enter challenge area. They go to all three floors, checking out the challenge on each one. Benjamin breaks each camera when they visit the floors (the investigators will know it's Benjamin who did this). Middle and bottom floor have limited audio.

-Everybody goes to complete their own challenge, which is what Benjamin wants since it plays into his hands. While on the bottom floor he sets up the teleportation circle at the bottom of the shaft and the cloning circle in the elevator. He cuts a circle in both elevators (one to draw the teleportation circle and the other for the ankle hole).

-During all of this set-up Benjamin is doing a kind of gagged screaming to make it seem like he's being tortured. He also asks himself questions in a muffled voice through his sleeve (nobody can understand what's being said, but he's mostly masking his own voice).

-Benjamin goes to the middle floor. While Klifford is fixated on slot machines and gambling, Benjamin sneaks up behind him, covers his mouth, and slits his throat. He drags Klifford to the elevator and throws him into the shaft after sending the elevator up.

-Benjamin goes to Matt who is extremely drunk and sobbing on about something and strangles him with his chain.

-Benjamin teleports Klifford's body to the third floor. He leaves Klifford's sock puppet soaked in beer to make it seem like he did that challenge.

(Alternatively the order of the above two bullets can be swapped, and maybe Matt starts sobbing cause Klifford's crushed body reminds him of the guy he killed).

-Benjamin brings Matt down to the furnace and burns his corpse in it.

-Benjamin cuts off his foot by the furnace and immediately cauterizes it on the side of it. He then carries his iron ball to the secret elevator and makes the clone, then carries the clone to torture area and inflicts a lot of damage on it (pulling out nails, teeth, etc). Finally he rests it so it's leaning against the furnace (to create a smell of burning flesh, covering up that Matt's inside. Also covers up the cauterization smear on the side from his stump). One of the observations an investigator can make of his body is that not all the blood on it belongs to him (it's cause he cut off his foot by the furnace).

-Benjamin gets himself on top of the elevator shaft to hide.

Ok so I'm fine with a lot changing. The most important details I think are the cloning details and cauterization, cause laying the clone against the furnace causing the smell of burning flesh will help obfuscate a lot of details about Matt's corpse.

I still want something better for the sock puppet. Also I'm not too hot in general on the use of surveillance in this one and I feel like it'll be too obvious that things aren't as they appear, and it could probably just be removed completely since the case is complex enough without it? I'm not sure, but I'm fine with Benjamin appearing super-suspicious because I actually think it's to my benefit if the scenario looks more like "Benjamin's murder plan gone wrong" since the ultimate goal is to just not be considered the blackened.

And finally, the main elevator and secret elevator could very easily be the same elevator (with Benjamin using the hole he makes to draw the teleportation circle and do the ankle trick). The only detail that would change is that you can't access the fourth floor from the dungeon unless there's an elevator operator on the fourth floor who can send you up.
95
Doctor NanjoPerson was signed in when posted
08-21-2019
07:28 PM ET (US)
Matt will definitely have a letter to his daughter (Somehow, which will reveal that he killed her dad) and Klifford will probably have something to his family about his guilts toward them. We might show a conversation between Matt and Benjamin.
Edited 08-21-2019 07:30 PM
94
JesusMonroePerson was signed in when posted
08-21-2019
05:21 PM ET (US)
Not responding to every single point cause I'm going to write my a short draft of the mystery soon that might cover some things.

>Also what are we going to do, just leave the outline of Benjamin on the floor of the elevator with the ankle having a hole in it? I like them knowing that cloning was used somehow but maybe we should keep in mind that we need like other theories for why cloning might have been used or something.

So in the second elevator, there's going to be a cloning circle on the ground and an ankle-sized hole in the circle. The cloning spell will say that you need to draw a circle and then after casting the spell, you trace a general outline with your finger of how you want the clone to appear. My thoughts were that the outline doesn't need to be literally drawn, and it's more like a motion the spellcaster needs to perform. So that way the outline isn't left on the ground and it's not immediately obvious what was happening.

The only other thing I'll ask rn is are there any specific post-trial things you had planned for Matt and Klifford? I can get if you wouldn't want me to know them, but it is something I usually build my mysteries around when I write them.
93
Doctor NanjoPerson was signed in when posted
08-21-2019
03:37 PM ET (US)
Okay so a few thoughts we had:

1. Secret elevator is totally cool and it's going to help open up the case a little bit. Whether it's operable form inside or outside is kinda contingent on if we think we have a cool way for you to escape. Right now though, it seems as if he'll only have the front door and the elevator and the front door's going to be broken down. So we'll keep that in mind. Teleportation is obviously possible for him but I think there might be rules against that so that the challenge doesn't get ruined?

2. I think part of the idea for like Klifford's death is that under the supervision of the cameras, Benjamin does have some thoughts about the show he's putting on. So, knowing that the observers are going to see like him and Matt talking upstairs while like Klifford appears to be dragged across the floor or something, Benjamin might do something like that. Of course, I realize that Benjamin doesn't want to be caught so he might rather not show the cameras that Klifford got hurt at all/fake that he's still alive.

Yeah so I feel a little anxious about teleportation stuff as well. I like the idea that there's not a way to get into the shaft really accept through teleportation (like you can't open elevator doors except for when the elevator is there, but you can teleport through any small gap as long as you can get your arm through like that).

3. We need to do something for Matt at some point for sure. He might get a DL event to lead into this that pertains to his backstory. I just figure there would at least be a little drama if like Benjamin learns the truth about Matt or something. Maybe not though since Benjamin cares about the greater good more than any individual action.

4. I think this recording of Ben telling people to swap challenges is genuinely fun, but does that mean this is completely a red herring? I mean it does of course have Ben's voice on it so it might make him look suspicious at some point.

5. Okay so obviously Benjamin isn't going to attend the trial. We've had enough hints that you can leave the trial room at any time, so this isn't a big deal. The cool part is definitely figuring out how we would hide him in the place. I'm not sure if he'll be able to get on top of the elevator (if there's just a hatch I think the players could and should check it). I don't think either elevator shaft will have space for him. We've obviously already had someone hide via shrinking. Maybe using the spell to make him grow larger could be used in some fashion.

6. Hmm... Sock puppet as weapon? Sock puppet as disguise for something? It's a good idea at least.

---

Also what are we going to do, just leave the outline of Benjamin on the floor of the elevator with the ankle having a hole in it? I like them knowing that cloning was used somehow but maybe we should keep in mind that we need like other theories for why cloning might have been used or something.

---

So those are my thoughts on what you just said. Seems like the case is beginning to take form. I like the three trial goal ideas.
92
Southern CornPerson was signed in when posted
08-21-2019
12:35 PM ET (US)
Your EFL with Oliver: https://www.quicktopic.com/52/H/6ATEz5Zw4AJnd
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