QuickTopic free message boards logo
Skip to Messages

TOPIC:

Penelope the Ultimate Humanitarian

4
MechaQdoggPerson was signed in when posted
03-14-2018
04:21 AM ET (US)
(You have been chosen as the killer this chapter. As for why you’ve killed, you will get wide latitude on your reasoning- a sample is below. Even though the mechanics of what happened in the murder will likely not change, you may change the reasoning behind the murder if you wish. A potential example is included below.)

[Morning]

You are talking with Sachiko in the dorm hallway and see Momo storm out of Terrence’s room. You let him brush past you-- clearly he was upset about something. You didn’t want to interrupt him.

“What do you think that was about?” you asked.

“I… don’t know…” Sachiko replied.

That strikes you as odd… you resolve to keep an eye on Sir Cardor.

Later in the day, while setting up the workspace, you see Sir Cardor try to furtively talk with Sachiko. What is this… conspiracy? Your suspicion is immediately piqued. You can’t shake the feeling that something was going to happen, and you weren’t going to let it happen to you. You’re much too important for that.

After Sir Cardor dismissed everyone, you watch Sachiko emerge from the room, and your suspicion is immediately piqued-- you just KNEW that no one needed that much equipment or wood to repair a simple table leg!

It was that time that you hear that song… the one that Dallas was always playing back on the ship. And then, you knew-- Cardor’s revived Dallas! Otherwise, how could you hear that stupid song?

You see Sachiko leave with Momo and you cannot resist. You creep past a clearly distracted Claudius and into the Poker Room, and spy Sir Cardor at the makeshift workbench, sanding something by hand. You get a closer look to see a wooden sword-- easily heavy enough to kill someone. Your grim realization hits you-- Sir Cardor is planning a murder. You wouldn’t let him get the chance!

“Sir Cardor…” You walk up behind him. He turns around, a saddened look on his face.

“Ah...Lady Penelope. You must’ve figured out what I was up to.”

Something’s…not right. He’s making it too obvious.

“Sir Cardor, I don’t think you’re actually going to kill anyone.”

Terrence grabbed his helmet embarrassed.

“Man, I really can’t live up to my talent at all. Second time…” He sighs. “You’re right. I...I wanted someone like you to come here.”

You say nothing.

“I’m tired of pretending. I’m tired of being a coward. Just once, I’d like to do what’s right.” He tosses you a book. The Necronomicon.

“I wrote a name in the inside flap. Once you kill me, I want you to revive them. Can you do that?”

A million thoughts swirl around in your head, but only one word comes out. “Yes.”

“Alright, great.” Terrence gives a thumbs up and a weak smile. “Don’t get me wrong, though, I value my life. So don’t waste what I’m giving you. No matter what, you better not give up.”

Terrence turns his back to you.

“Oh, Terrence.” You shake your head. “I’m afraid the best I can do is take away your sad life. Perhaps you’ll finally find some peace.”

You take one of the woodworking knives he had assembled there and strike him in the back of the head with its handle. He falls over onto the poker table and it snaps beneath him. The table’s leg had re-broken. He’s sprawled on the ground, unconscious and possibly dead.

You didn’t want anything to do with the necronomicon. You didn’t want to kill anyone to bring them back to life. You’re sure the other students would get that you acted in self-defense. They’d understand. But Monokuma… Well, he complicates things. You are pretty sure that you could convince the others that you didn’t mean to kill him, but Monokuma wouldn’t even care, probably.


First thing’s first-- you have to get rid of the table leg. Luckily, that’s the easy part-- you simply put it in one of the burlap sacks that’s already filled with trash wood from Cardor’s machinations. You set it just outside the door to the . Either Sachiko or Momo will likely take care of it, and you knew from simply observing them.


Next, you need to give yourself an alibi, something simple. You make your way to the Cafe and make yourself some tea. Surely you can put on a performance enough to fool these rubes.

Shirly and Dale come in just a bit later. You make a big show of taking a swig of your tea, and then you act somehow disoriented.

“Are… are you okay?” asked Dale, as he made some sort of signage.

“Fine… I just need a little rest…” you reply, dreamily.

Dale doesn’t follow you, but even if he did, (or for any other prying eyes), you stumble into the Party Supply room. You can say you don’t remember anything else when you’re questioned. Since you’re already in the party supply store, and take a length of high-density rubber tubing, and some duct tape. You then slowly creep out into the Craps room, and wrench one of the bamboo chutes away from the display on the wall.

You open the window, and a large gust of wind greets you. You quickly hop out, and grab the trolley and the air compressor, and wheel it over to the window. You stretch the rubber tubing around the end of the bamboo chute, and the other end of the rubber-tubing around the output of the air compressor to make a sort of reverse-straw-- once the air compressor is turned on, an enormous blast of air will travel through the tube.

You turn the air compressor on, and it fires up, at first, quietly, then getting progressively louder. Using the air compressor as a sort of stepping stool, you hop back through the open window into the Craps room. You stretch the tube, regularly taping it along the floor in a (you hope), inconspicuous fashion. You feed it through the door into the Party Supply Room. You briefly test the door between the Craps room and the Party supply room-- you’re pretty sure that you could mostly stop the airflow with it. You then jam the bamboo chute in between the padding and the door frame-- you could even aim it a bit if you wanted!”

You know any minute now, someone will open the door between the , so you position Cardor in front of you as you sit down on the chair, in the path of the spear, when the unthinkable happens. Cardor begins to stir in front of you. He lazily looks up at you. Ohhhhhhh no! You were sure that he’d be out longer than this.

He lazily mutters “I-it’s alright…” looking into your eyes. Suddenly, you hear a pop, and scream as you feel a stabbing pain in your shoulder. The spear punctured his armor and went straight through into your shoulder. “It’s alright…” he repeats before the light leaves his eyes.

You look down at the spear. What, was that armor made of paper or something? You toss him off of you. You hear loud, metallic footsteps approaching-- armored-- S perhaps? How did they know? Did you scream? You take a few seconds with the knife that you were struck with earlier struck with to cut the rubber tubing free and watch (and hear) it snap backwards, but you don’t look any further.

You have seconds to hide the bamboo chute as the new leg of the table. No one would even think to look there! You quickly apply superglue to the end of the chute, and stick it on the table leg. You then replace the sheet, sure that no one would even think to check. After all, it’s supposed to be repaired, right?

You then quickly go back to the seat you were in, and wait to be discovered. You try to move your hand, and realize that you are stuck! Your hand is still lodged on a bit of your dress. You pull it free, and you hear a rip. Blast! Some of the superglue must have gotten on your hand, and now some of the fabric of your dress is stuck to your hand… Well, you don’t have any time, so you ball up your fist and hope no one notices.

Dale and S burst into the poker room. “A body has been discovered!” Monokuma’s voice shouts over the speaker system. “Students, please make your way to the Poker room!”

[INVESTIGATION]

Penelope and Silas first go to the kitchen to tend to your shoulder. It wasn’t a particularly deep wound, but Penelope still cleans her left shoulder using her right hand, and allows Silas to dress it as much as he’s comfortable doing.

Afterwards, they check out the Kitchen, Buffet and Craps room.

“Hey, check this out!” says Silas, pointing to the ground-- pieces of duct tape. Whatever it was that was supposed to be taped down, the tape had probably been ripped from, unless whoever used them intended them to be placed on the northern wall.

“Huh…” Penelope said, bending down to pick one up. “O-ow…” she winced. “Maybe you’d better…”

“Oh! Sorry!” Silas said. He quickly picked up a piece, and tried to note where the other pieces were as best he could.

Just then, Monokuma’s voice came up on a speaker nearby. “Students, the class trial will begin momentarily! Please make your way to the ground floor elevators!”
Edited 03-14-2018 04:28 AM
3
MechaQdoggPerson was signed in when posted
03-13-2018
08:55 AM ET (US)
(You have been chosen as the killer this chapter. As for why you’ve killed, you will get wide latitude on your reasoning- a sample is below. Even though the mechanics of what happened in the murder will likely not change, you may change the reasoning behind the murder if you wish. A potential example is included below.)

While setting up the workspace, you see Sir Cardor try to furtively talk with Sachiko. What is this… conspiracy? Your suspicion is immediately piqued.

After Sir Cardor dismissed everyone, you watch Sachiko emerge from the room, and your suspicion is immediately piqued-- you just KNEW that no one needed that much equipment or wood to repair a simple table leg!

You see Sachiko leave with Momo and you cannot resist. You creep past a clearly distracted Claudius and into the Poker Room, and spy Sir Cardor at the makeshift workbench, sanding something by hand. You get a closer look to see a wooden sword-- easily heavy enough to kill someone. Your grim realization hits you-- Sir Cardor is planning a murder. You wouldn’t let him get the chance!

You take one of the woodworking knives he had assembled there and strike him in the back of the head with its handle, but it was only a glancing blow. He silently takes the sword and swings it at you, missing you by mere inches. You jump backwards into the table with the cover on it, and you hear a loud crack before you fall backwards. The table’s leg had re-broken.

The surprise of the table re-breaking stays Cardor’s hand for the moment. You don’t waste your chance-- you whack him in the head with the knife handle, sending him sprawling to the ground, unconscious and possibly dead.

Sir Cardor was already planning to attack someone-- maybe even you. You didn’t want anything to do with the necronomicon. You didn’t want to kill anyone to bring them back to life. You’re sure the other students would get that you acted in self-defense. They’d understand. But Monokuma… Well, he complicates things. You are pretty sure that you could convince the others that you didn’t mean to kill him, but Monokuma wouldn’t even care, probably.

 You’re not sure why you don’t just initially stab him, but you’re glad you did. This gives you the opportunity to set this scene up. And you’ve got the perfect plan. You briefly look towards the still form of Sir Cardor, but you gamble that almost no one has been inside the room, and make your move in case the others come in soon.

First thing’s first-- you have to get rid of the table leg. Luckily, that’s the easy part-- you simply put it in one of the burlap sacks that’s already filled with trash wood from Cardor’s machinations. You set it just outside the door to the . Either Sachiko or Momo will likely take care of it, and you knew from simply observing them.

You tentatively open the door to the party supply store, and take a length of high-density rubber tubing, and some duct tape. You then slowly creep out into the Craps room, and wrench one of the bamboo chutes away from the display on the wall.

You open the window, and a large gust of wind greets you. You quickly hop out, and grab the trolley and the air compressor, and wheel it over to the window. You stretch the rubber tubing around the end of the bamboo chute, and the other end of the rubber-tubing around the output of the air compressor to make a sort of reverse-straw-- once the air compressor is turned on, an enormous blast of air will travel through the tube.

You turn the air compressor on, and it fires up, at first, quietly, then getting progressively louder. Using the air compressor as a sort of stepping stool, you hop back through the open window into the Craps room. You stretch the tube, regularly taping it along the floor in a (you hope), inconspicuous fashion. You feed it through the door into the Party Supply Room. You briefly test the door between the Craps room and the Party supply room-- you’re pretty sure that you could mostly stop the airflow with it. You then jam the bamboo chute in between the padding and the door frame-- you could even aim it a bit if you wanted!”

You know any minute now, someone will open the door between the , so you position Cardor in front of you as you sit down on the chair, in the path of the spear, when the unthinkable happens. Cardor begins to stir in front of you. He lazily looks up at you. Ohhhhhhh no! You were sure that he’d be out longer than this.

He lazily mutters “I-it’s alright…” looking into your eyes. Suddenly, you hear a pop, and scream as you feel a stabbing pain in your shoulder. The spear punctured his armor and went straight through into your shoulder. “It’s alright…” he repeats before the light leaves his eyes.

You look down at the spear. What, was that armor made of paper or something? You toss him off of you. You hear loud, metallic footsteps approaching-- armored-- S perhaps? How did they know? Did you scream? You take a few seconds with the knife that you were struck with earlier struck with to cut the rubber tubing free and watch (and hear) it snap backwards, but you don’t look any further.

You have seconds to hide the bamboo chute as the new leg of the table. No one would even think to look there! You quickly apply superglue to the end of the chute, and stick it on the table leg. You then replace the sheet, sure that no one would even think to check. After all, it’s supposed to be repaired, right?

You then quickly go back to the seat you were in, and wait to be discovered. You try to move your hand, and realize that you are stuck! Your hand is still lodged on a bit of your dress. You pull it free, and you hear a rip. Blast! Some of the superglue must have gotten on your hand, and now some of the fabric of your dress is stuck to your hand… Well, you don’t have any time, so you ball up your fist and hope no one notices.
2
JesusMonroePerson was signed in when posted
03-04-2018
08:16 AM ET (US)
You look at your NG Code: “Denying an accusation made against you”

This… probably means nothing, right?

[Thursday]

Thursday night, you are summoned to Dallas’ room.

“Penelope.” Dallas says. “You know why I’ve called you here today, don’t you?

You glance nervously at the NG bracelet around your wrist. “Yes…” you say, frightened of what is or isn’t the definition of “accusation”.

“This search can only end one way…” Dallas says, keeping eye contact with you. “The mastermind being outed. I have all the evidence I need against that person. Which brings me to my next point… you are the mastermind, aren’t you?”

You stay silent. This is… literally the worst thing you can imagine at the moment.

“You are the mastermind.” Dallas repeated. “Do you deny it?”

Thinking it unwise to tempt the fate wrapped around your wrist, you lie. “N-no. I am the mastermind.”

Dallas seems momentarily taken aback. “Wait… WHAT?!? You? I don’t even have any evidence! I was bluffing! You’re really the mastermind behind all of this?”

“Y-yes…” you say, figuring silence is as good.

“H-huh…” said Dallas. “I need a break. Come to the foyer at midnight tomorrow and...all that.”

He leaves his own room. You leave after waiting for a few minutes rather than linger in his room.

[Friday]

Friday morning, you decide to get up early and make breakfast. The only other person in the kitchen is Dallas, a large array of notes spread in front of him as he obsessively pounds down cigarettes and drinks bourbon.

“Dallas, are you alright?” You ask.

I’m fine. If it’s not too much trouble, can you get me some breakfast?”

“Oh, of course.” You do a slight curtsy and head to the counter. You take an apple and begin cutting it.

“Ow!” You yell. The knife cut a bit into your finger. God, always so clumsy.

Dallas runs up to you at the speed of light and grabs a dishcloth, wrapping it around your hand. “What’s wrong with you?” He asks.

“It was just a mistake...I’ll clean this up.”

“No.” Dallas insisted. “Come on, let’s go to the medical room. “I’ll make sure you get bandaged.

The two of you head down to the medical area to do so.

At about 10 PM, you decide to take a walk around. Eventually, you run into Casey and John arguing about something.

“An exit’s an exit, kid! We gotta go through it!” Casey yelled.

“E-exit?” Penelope asked, curious.

“Oh, great. Now somebody’s overheard, what do we do?” Casey asked John. “John, is there a way you can just get her to forget the last 10 seconds. Make it painless?”

“I’d rather not…” John mumbled.

“H-Hey, I can keep a secret!” Penelope shouted.

“Calm down, insect.” John scowled. “We’re trying to KEEP this secret.”

“Oh, okay.” You whispered. “I’ll be quiet, I promise. Just please keep me in the loop.”

“Aw, why not.” Casey smiled. “And uh, sorry about that hypnotism suggestion. Heat of the moment kind of thing.”

“Don’t worry about it.” Penelope smiled.

“You all disgust me.” John rolled his eyes.

“John and I found this door behind a hidden panel of the wall.” Casey shows off a large metal door to them. “It’s the only door we can’t open. It’s our exit.”

“Great job, Casey!” Penelope’s eyes sparkle at the sight. “But...it looks like a bomb couldn’t even break through this. We’re playing around with the electrical panel next to it to see what happens.”

“Well, I’ll stick around and help how I can.” Penelope nodded.

Penelope and Casey alternated fixing the thing, while John mostly stood to the side. He seemed mostly more concerned in his watch, swinging it side by side, and mostly looking bored or tired.

PSST

The power suddenly goes out.

“Oh, great. What did you touch?”

“N-Nothing!” Penelope defended. “I swear! It must’ve just gone out on its own! Here, let me just try to-”

SNIP

Suddenly, the sprinklers go off. It’s like a furious downpour of rain and the feeling of darkness and wetness gave everyone intense discomfort.

“That might’ve been me…” Penelope chuckled.

“Hey, rain isn’t a big deal. In fact, it kicks ass!”

“What about this ‘kicks ass’?!” John was furious. “You imbecile, is being a waste of space all you’re good for?”


[url=https://www.youtube.com/watch?v=7AlPJj4avmo]A jingle plays in a low pitch.[/url]

BANG.

“W-What was that?” Even John sounded nervous.

[url=https://www.youtube.com/watch?v=7AlPJj4avmo]A jingle plays in a slightly different pitch.[/url]

“W-Were those...NG Codes?” Penelope asked.

“We need to find the others.” Casey decided. “Let’s go. We’ll follow the walls. Hold hands.”

“I’m not touching low-lives like you.” John shivered.

“Trust me.” Casey grabbed his hand and pulled him along. “This is worse for me.”

The ground started shaking rapidly. “Wh-What the hell is this now?!” John shouted.

“Earthquake!” Penelope yelled. The three of them sat on the ground, trying to avoid any of the objects that they could hear falling over around them.

“I-Is it over?” Casey asked.

“Yeah, we’re fine now.” John said.

The lights then flickered on, briefly blinding them. “Ah, well let’s go to the others now.”

Penelope and Kagayaki are assigned to investigate the exit door.

“I hope this exit doesn’t excite too much. Hehe…”

“It was a good effort.” Kagayaki smiled. “So this is where you, John, and Casey were?”

“Yeah. We were able to hear the gunshot and NG Codes go off, so we knew to find the other group. I wonder what the others were doing.”

“I was sleeping in my room. I also heard the gunshot and NG Codes though, the whole situation was a fright. Anyway, what happened to the electric panel?”

“Oh, we kept trying to open the door, but none of us did that good of a job…”

“Is this what put out the power?” Kagayaki wondered.

“Maybe I should explain.” Monokuma popped up. “Messing with the electric panel did put out the power. Unplugging the green wire at any point ensures the system will reset at midnight, even if it’s plugged back in immediately. Second time I’ve had to explain this!”

“I see. So anybody could’ve taken out the power before we started messing with this...sounds reasonable.”

Shortly after, you get called for the class trial.
1
MechaQdoggPerson was signed in when posted
02-28-2018
11:40 PM ET (US)
You are Penelope the Ultimate Humanitarian

You are in a small village, racked with disease. It is a truly awful situation, but you are doing everything you can to help. Everyone, from the children to the elders, were slowly becoming accustomed to you-- nay, grateful to you for all your help. It is, after all, the least you can do in order to make the world a better place. The kind of place you envision.

Still, the work is hard. One day, a child comes to you and tells you that his best friend, another child that is known to you, has fallen unconscious by the river. You don’t hesitate-- you rush out to help him however you can. You find the child easily enough-- you’ve been here long enough to know the lay of the land, and see that he’s hit his head. Taking no heed of your surroundings, you rush to the boy’s aid. But it turns out, the boy was a trap, and you were being hunted. A hooded-- no, black-masked-- figure descends upon you with unreal speed, and you can’t remember anything that happened after that.

Print | RSS Views: 83 (Unique: 49 ) / Subscribers: 1 | What's this?