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Avocado Werewolf/Mafia Wiki

forget_it_jakePerson was signed in when posted
08:24 PM ET (US)
Werewolf Lore (con.)

The Spinster Defense

Meaning: A claim that a player was not around to defend themselves because they were away from the site on a date, and it would be "sad" to make up such a claim.
First Seen In" "Close the Loop" (Werewolf Game #55).
Deployed By: Spiny Creature
Background: One of Spiny and LindsayFunke was definitely a Wolf, to be lynched the next day. Spiny claimed to have been on a date when players questioned her failure to defend herself / make a case against Lindsay. Lindsay was ultimately lynched, and Spiny was revealed to be the Wolf. She maintains that she was, in fact, on a date.
Colonel_MustardPerson was signed in when posted
02:44 PM ET (US)
Werewolf Lore

The Risotto Defense

Meaning: A claim that a player wasn't more forthcoming with information because they were away from the site.
First Seen In: "And Then There Were None" (Werewolf Game #7).
Deployed By: Creeper
Background: In a final three situation, two players - one Town (Lutair), and one Wolf (Creeper) - each roleclaimed, and tried to sway subsaharan's game-ending lynch vote. Creeper successfully misled subsaharan by claiming to be away from the game while he made risotto, pointing to a post in the Open Thread as evidence.

Banner's Gambit

Meaning: Intentionally targeting yourself in an attempt to wriggle out of danger.
First Seen In: "Dungeons & Dons" (Werewolf Game #35).
Deployed By: BannerThief
Background: One of the rule quirks in this game was that multiple Night kills targeting the same person would cancel each other out. BannerThief came out as the Serial Killer, assuming that meant one of the scum factions would then target him for a Night kill. He then targeted himself for a Serial Kill. The other scum factions didn't go for it, and poor Banner wound up accidentally committing suicide.

The Grilled Cheese Maneuver

Meaning: Using secretly-obtained information to try and bait scum into unwittingly revealing themselves.
First Seen In: Live Together, Die Alone (Werewolf Game #46)
Deployed By: lindsayfunke
Background: Lindsay had the power to eavesdrop on the Wolf QT, and she heard one of them mention having just eaten a grilled cheese sandwich. She then started an innocent-sounding thread in the main game, conversationally asking everyone what they'd been eating that day in an attempt to lure them into a gooey dairy trap.
forget_it_jakePerson was signed in when posted
10:58 PM ET (US)
Mod QT for Workshopping Games

Edited 10-07-2017 07:27 AM
forget_it_jakePerson was signed in when posted
09:17 PM ET (US)
Mod Sign-Ups (Google Doc)

Edited 10-07-2017 07:27 AM
forget_it_jakePerson was signed in when posted
01:16 PM ET (US)
Useful Links

Lutair's UPDATED Declassified Disqus Survival Guide (3rd edition): https://the-avocado.org/2018/01/31/lutairs...-guide-3rd-edition/

Werewolf Den: https://the-avocado.org/2017/10/30/the-werewolf-den/

Werewolf Den 2.0: https://the-avocado.org/2018/01/23/the-werewolf-den-part-2/

(The Werewolf Dens are on the new site and contains lists of past games [with links to Day 1 of each], a link to the moderator sign-up sheet, and more.)
Edited 01-31-2018 04:33 PM
forget_it_jakePerson was signed in when posted
12:27 PM ET (US)
Standard Rules
Each game will have its own rules and guidelines, but here are some rules that (so far) always apply to Werewolf/Mafia games played on the Avocado. Feel free to suggest/make additions!

1. Do not edit posts on the daily OT, for any reason.

2. Do not quote directly or post screenshots from your QT on the daily OT.

3. Do not discuss gameplay with other players outside of the daily OT or shared QTs.

4. Only votes posted directly in response to the designated vote thread are counted.

5. Be accommodating of different playing styles and different levels of role play (rp). Attack arguments, not people.
Edited 03-17-2018 12:39 PM
forget_it_jakePerson was signed in when posted
12:19 PM ET (US)
Useful Terminology
There are many more terms and roles than these, but I tried to stick to ones we commonly use. Feel free to suggest additions or make another list of your own.

Cop: The Cop (or Detective) role allows a player to investigate one other player at night, typically to determine that player's faction/alignment.

Day: The game is divided into "day" and "night" periods, separated by "Twilight." Each game day there is an open thread (OT) where players converse and vote to lynch one player. Once Twilight is called to end the day, no more commenting is allowed on the OT.

Day Power: Typically, all actions besides the daily lynch occur at night, but in some setups, players may have "day powers" (or "day actions"), actions that can affect events during the game day.

Doctor: The Doctor (or Healer or [sigh] Herbalist) is a specialized role that allows a player to protect a player from death. Exactly how this role works can vary.

Graveyard: The Graveyard is a QT for dead players to continue discussing the game. When a player dies, (s)he receives a link to the Graveyard. Dead players are typically discouraged from posting on the OT.

Jailkeeper: This is a specialized role whereby a player can "jailkeep" another player at night, protecting that player from others' night actions but also blocking that player's night action (if any).

Lynch: This rather unfortunate terminology refers to the collective decision amongst all living players to eliminate one player each day, as determined by votes on the open thread. Usually, lynch voting is open until Twilight (unless a "pile-on" occurs), and the player with the most votes is lynched. Ties are handled differently in different setups.

Lynch or Lose (LYLO): This refers to Town needing to lynch scum on a particular day or lose the game. Some mods will warn players when they are in a potential "LYnch or LOse" situation.

Mason: This is a specialized role whereby multiple players share a QT. Masons are typically (but not always) Town, meaning they can verify at least one other person as Town. There are many variations of this role, however.

Mod Kill: This refers to when a player is killed by the moderator. This usually occurs when a player violates (or repeatedly violates) the rules or when a player is not sufficiently active in the game.

Night: This refers to the time between Twilight and the start of the next Day. Activity on the OT is not allowed during the Night phase; all activity takes place in QTs.

Night Action: This refers to actions that take place at "night." Night actions include night kills and most actions by players with special roles. Night actions are conducted in players'/groups' private QTs rather than on the public (open) thread.

One-Shot Power/Role: This refers to a power/ability/role that can only be used once in a game.

Open Thread (OT): The Open Thread (OT) is the public thread where all players discuss the game each day and vote to lynch one player. Each new game day has a new OT.

Poisoner: This is a specialized role allowing a player to cause a delayed kill (typically targeting a player one night, for that player to die the next night).

QT: QT stands for quick topic and refers to the off-Disqus chats. Each player has an individual QT with the moderator. Shared QTs typically include the Wolf Chat and Graveyard; other, customized shared QTs may be used in different setups.

Random Number Generator (RNG): The RNG is used to randomly select or target a player. Mods typically use RNG to assign roles, break ties, or otherwise randomly select a player for something or make a decision. Players may also use RNG to make a decision.

Recruiter: This is a specialized role that allows a player to recruit another player into his/her faction. Recruiter is typically a scum role.

Role Claim: This refers to when a player claims to have a special role/power on the OT. Role claims may be true or false. Typically, players cannot post quotes or screenshots from their QT to "prove" their role claim, and the moderator will not confirm or deny the veracity of a player's role claim.

Roleblocker: This is a specialized role that allows a player to block one other player's (typically) night action.

Scum: This is a collective term for non-Town players (typically including Wolves and the SK). An action or player described as "scummy" is one that is perceived to be against Town.

Serial Killer (SK) : The Serial Killer (SK) is a player who is unaffiliated with Town or Wolves and whose win condition is (usually) to be the last player standing. The SK does not know who the Wolves are, and no one knows who the SK is. Variations may include multiple SKs, working together or separately.

Town: A collective term for the uninformed majority of players in a game. Town typically (though not always) have the same win condition. Town players typically do not have the collective ability to kill at night, nor do they have a collective shared QT. Typically, Town (as a whole) can only communicate on the open daily game thread and are not aware of who the other Townspeople are.

Tree Stump: Don't ask.

Twilight: Twilight is called to end each game day period. Twilight typically occurs at a set, previously announced time, and mods will usually post one- and/or two-hour warnings to remind players to get their votes in. No voting (or commenting, though we're pretty lax about that rule, as long as comments aren't strategic or revelatory) is allowed after Twilight. If a single player receives a majority of votes (referred to as a pile-on lynch), Twilight will be called, and the day will end early.

Vanilla: A player with no role/ability beyond his/her faction. So "Vanilla Town" (most commonly used) refers to a Townsperson who does not have a Town role; typically, a Vanilla Townsperson's only power is his/her daily lynch vote. "Vanilla Wolf" (less commonly used) refers to a Wolf with no special role beyond being a Wolf.

Vigilante: This is a specialized role that gives a Town player the ability to kill at night. Usually this role comes in the form of a "One-Shot Vig," meaning the Vigilante can only kill once. Sometimes a Vigilante may be given more shots, but the number of shots is usually limited in some way.

WIFOM: This stands for "Wine In Front Of Me" and typically refers to a fear of overthinking the situation, or second/triple/infinity-guessing another faction's actions.

Win Condition: This refers to what a player or faction has to do to win the game.

Wolf: A Wolf (or Mafioso, though around here we tend to use Werewolf rather than Mafia terminology, much to Tyrone's dismay) is a player who is opposed to Town. Wolves know who each other are and share a private QT. They also typically get to kill one player each night. Wolves typically share a win condition, which is typically to kill everyone who's not a Wolf (or reach the point where such an ending is inevitable). A traditional game will have only one Wolf faction, but there are variations that include competing Wolf factions.
Edited 03-17-2018 12:38 PM
forget_it_jakePerson was signed in when posted
11:11 AM ET (US)
I thought it might be useful to have a shared QT with Avocado Werewolf/Mafia info for new players -- terminology, policies, basic rules, guidelines, etc. That way we can just link to this QT in sign-up and/or Day 1 threads rather than having to clutter up the header or leave new players in a sea of confusion. This could also be a good stable place to keep a record of games played (store links), the mod line-up, etc., so we're not having to hunt for old Disqus threads. Just a thought! I'll post anything that comes to mind, but please feel free to add to this in whatever way you think is helpful.

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