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[F6] Carrie the Star Spelunker

Southern CornPerson was signed in when posted
08:43 AM ET (US)
omg that was a very shocking revival. So like what do you wanna do now? I guess you've probably caught up on the dead thread posts so do you have anybody you wanted to vote for? Your post didn't really specify.
Southern CornPerson was signed in when posted
10:07 PM ET (US)
lol thank you for following still. We understand it's kind of a long game and stuff but the later trials especially took a while to write.
08:10 PM ET (US)
I can't believe the game is STILL going. Very cool that everyone is still doing their part. Also I skimmed the parts to find out who the victims and killers were, and did the same for F5 ;). But I didn't understand much in that one.
Southern CornPerson was signed in when posted
09:58 PM ET (US)
Dead threads:

Southern CornPerson was signed in when posted
09:06 PM ET (US)
There won't be yeah. Your role in the game is basically over now.
04:20 PM ET (US)
blaze it
04:19 PM ET (US)
big rip ;-; but I'm glad Brandy wasn't the one to kill Carrie at least. The death post in here was very well-written btw, very creepy at the end. Is there any reason I'll need to check this qt if I'm not following things?
Southern CornPerson was signed in when posted
12:31 PM ET (US)
Alright, so basically you're dead now, sadly. Thanks for playing the game, though! If you want, you can continue spectating the game hereon but we don't mind if you don't. We can make the dead threads if necessary as well (one IC, one OOC). Anyway, many thanks once more! Carrie was a very memorable character and it was useful having a first victim for this.
Doctor NanjoPerson was signed in when posted
12:28 PM ET (US)
You leave after the performance ends, at 11:30 PM exactly. It’s time for you to start exploring on your own. You have a lot of new places to investigate, especially since you haven’t been in these parts of the cave before. Maybe there’s a chance you’ll be able to find your missing parents here.

You make it to the tunnels, which split in two. You decide to take the one on the right- the same tunnel where Micah found the altar earlier. You simply walk through. There appear to be quite a lot of spikes and stalagmites all over the floor, but you traverse through them with ease, avoiding them all. You’re quite used to how tough life in these tunnels can be, after all.

Finally, you make it to the end- where the large jungle area is. It’s 11:45 PM now. You start looking around for a while carefully, but don’t seem to uncover anything new other than the rocks in one corner, clearly blocking something. It appears Bruce is back at the camp, so you can’t ask for his help. You try to break through the rocks, but it’s of no use. They’re quite sturdy and can’t be moved so easily.

It should be about 1:15 AM now… You’ve spent a lot of time looking around but to no avail. Suddenly, an idea strikes you! You turn to the waterfall excitedly. There was a hideout behind there, right? So… there should be some tools there! Of course! You jump through the waterfall into the hideout, and quickly look through the stash of stuff there.

It isn’t long before you discover a pickaxe along with a shovel and a hammer. These should be plenty sufficient, so you take all of them with you. You also find a raincoat in there, which you take and put on before leaving. After all, there’s no need to get so drenched every time you step in here. You walk back through, the raincoat protecting you as you make it back to where all the rocks are. There’s quite a lot of rocks and boulders there, but with these tools by your side, it should take no time! You take them all out and start working!

Unfortunately, the process takes quite a while. You try to break through and dig persistently, but the boulders are huge and you’re making very minimal progress. You wipe some sweat off your brow, clearly exhausted. But you’ve got to work till you figure out what’s behind here, so you continue.

It seems to take forever for you, but after a while you finally break through a good chunk of them, with the remaining rocks being small enough for you to push out of your way. Hours seemed to have passed since you started, but you’ve finally uncovered what looks to be a small passage! The opening is a bit narrow, however, and you doubt you’ll be able to take your tools with you in there. So you decide to return your tools back at the hideout.

Suddenly, you hear a loud scream come from where the hideout is. You put on your raincoat and go to the waterfall. Is something wrong?! Immediately, you jump through to see what’s going on, and you witness a horrific sight. On the floor of the hideout, lie both Brandy and Charlotte, tied up and unmoving. Are they unconscious? Dead? You can’t quite tell.

What you can see though is Ciro standing over both of them, wiping some sweat from his brow. He appears to be the one behind this. And… just as you think this, he starts sniffing, detecting your odour before turning around to face you. You act immediately, bashing him over the head with the hammer just enough to knock him out. He falls down limply onto the ground. The crisis seems to have been averted, whatever it was. You quickly go over to where Brandy and Charlotte are laying, and untie both of them. You try and shake Brandy awake, to see if she’s still there.

After a moment or so of shaking, Brandy awakes, opening her one eye to see you. You feel relieved for a moment, but she quickly pushes you away, terrified, before running out of the hideout behind another tunnel you hadn’t even noticed, calling for help. You look down at your raincoat. Your appearance must have confused the poor girl. At least she might be back with help, though.

You decide to look at the others. Charlotte seems pretty injured, but her heartbeat still seems normal. She’ll most likely be alright, you think. Meanwhile, Ciro is also breathing, though he’s out like a light. You decide to take the rope which he used to tie up Brandy and Charlotte and tie him up with it instead, tightly enough so he can’t escape. You place him in a small corner of the hideout. Then you place the tools back in their place before exiting the hideout. You hear footsteps as you do, so you leave the others to handle the situation now.

More importantly, the tunnel you just uncovered! You need to go see what’s behind it. You toss your raincoat on the ground as you exit, since you don’t need it anymore, and rush to where the narrow entrance is. You manage to barely squeeze through it and make it there. You take out your torch, scouring your new surroundings for anything of note. You quickly reach a dead end, though. The tunnel doesn’t appear to be particularly large.

And what you see… is devastating.

Two skeletons, both laying a corner together. Their skin has decayed, leaving nothing but their bones to be seen. Their clothes have also been decayed. But one thing hasn’t been lost to time. On one of the skeletons’ fingers lies a wedding band. You gasp in shock. It… it can’t be. But it is…

It’s your mother’s wedding band.

You drop your torch in horror. It hits the ground, and the lights go out. Pure, pure darkness surrounds you… just like it does with your heart. Your parents… they’re dead. They’ve been dead all along. Everything you’ve been doing up till now… What was the point of it all? It was utterly worthless. Futile.

You drop onto your knees and smash your face against the dirty, grimy floor of the tunnel. And you bawl. You scream and sob loudly, the rawest of emotions coming out of you now. You don’t care about anything anymore… Now that you’ve discovered the truth.

You cry and cry and cry. You lose track of time, but you sob loudly. It’s not like anything matters now.

The tunnels echo with the sound of your sorrow, and your tears start to flood the room. The weight on your back now… it’s unbearable. You cry till you run out of tears, and then some.

“Carrie? What happened?” A voice behind you comes suddenly. You didn’t even realise someone else had come here.

Slowly, you get up and look at who’s talking to you. They hold a torch at you, and have a concerned look on their face. But.. you don’t recognise them. They’re wrapped in bandages completely.

“Who..?” You manage to get the words out of your mouth, but they don’t answer.

Instead, they point their torch at the skeletons, and then at the pool of tears on the ground. They put a hand to their face in shock. “Are they…?”

You gulp slowly, giving a brusque nod. “...Gone.” You finish dismally.

“Oh no… you don’t deserve this…” Their look on their face hardens. “I… I need to make this better for you.”

Then, before you can even react, they grab a large stone off the floor and in one fell swoop, smash it against your head. The rock hits you with much force, and before you know it, you’re blacking out…

You’re losing consciousness… is this the end…?

Doctor NanjoPerson was signed in when posted
12:25 PM ET (US)
Hey this is the end of the road for you. You die during the events of the next post. Thanks for playing.
Southern CornPerson was signed in when posted
08:50 AM ET (US)
Of course, you recognise the bat. It's been quite a cute friend for you while living in other parts of the caves, and it's helped in finding some yummy fruits for you. It's lasted longer than your bug friends too, which helps a lot.
Southern CornPerson was signed in when posted
09:49 PM ET (US)
You could wait for someone else to post first usually, but you could've started it as well.
04:35 PM ET (US)
How am I supposed to start these? Am I supposed to start these?
Southern CornPerson was signed in when posted
12:14 PM ET (US)
You're distracted a little bit by looking around the cave for any signs of Enola, but the moment you hear Seb call out, you turn behind. There do appear to be footprints nearby where he is... They don't seem to lead very far though, and look to be very recent. Surprising that you missed them too.
Edited 07-15-2019 12:15 PM
Southern CornPerson was signed in when posted
08:59 AM ET (US)
Alright, here you are then: https://www.quicktopic.com/52/H/TDPvf8E73gk
08:37 AM ET (US)
>Brandy requests an EFL with you. Do you accept?

hwy not
Southern CornPerson was signed in when posted
11:05 PM ET (US)
You're not too familiar with these parts of the cave, but the left path intrigues you. There's a sense of familiarity with you there.
Southern CornPerson was signed in when posted
10:37 PM ET (US)
Since you're sleeping outside, have a free EFL with the only other person who's doing so: https://www.quicktopic.com/52/H/4F7EEpwWxNinC

Also, Brandy requests an EFL with you. Do you accept?
Southern CornPerson was signed in when posted
10:57 PM ET (US)
General character information: You've been living in a cave for most of your life, searching for your parents who disappeared in an accident down in the old underground mines for most of your life. You've gotten used to life down under and have even befriended some of the creatures that dwell below, like bats. One day though, you heard from outside of someone going missing in the caves recently. Apparently, it was in a section of the caves you've never been in either, piquing your curiosity. You decide to go to the town to sign up for the rescue mission. Maybe you can find your parents there along with this Enola girl...

People you recognise:


So yeah not much has changed but just a slight formality here.
03:38 PM ET (US)
Okie dokie artichokie :)
Southern CornPerson was signed in when posted
12:43 PM ET (US)
Oh also it's going to be a plot point later during the trial that your character is very smelly and everyone notices that so make sure to make that seem pretty clear through your posts.
Southern CornPerson was signed in when posted
02:20 PM ET (US)
Yeah sure. Also minor note but your character will probably be appearing in the start of the game in Rattlewater itself. Maybe your character just hears about what's going on (especially since the missing person just wandered into the caves she lives in) and decides to go and join the rescue squad since he has the expertise. But yeah there are going to be a lot of oddball characters in the game who's introductions will be huge and we don't want too many of them, plus having her appear in the caves would maybe feel a bit too obvious for a first victim.
01:19 PM ET (US)
Doctor NanjoPerson was signed in when posted
05:31 PM ET (US)
Here's the one without the background: https://cdn.discordapp.com/attachments/437...945783307/clear.png
02:45 PM ET (US)
It doesn't really matter she can just be part of the expedition if it makes it easier. But yeah the idea was that she'd come out of the tunnel real quick in the intro posts to see the group before crawling back into her cave.
Southern CornPerson was signed in when posted
01:40 AM ET (US)
Hmm well considering she's been in the tunnels so long maybe she could've gotten a Star Citizen title for her exploration into the tunnels or something like that? I guess if you really want we could have her only show up once the expedition itself starts but maybe it would be too obvious that she'd be first victim in that case? For reference, the prologue of the game would take place in Rattlewater itself so maybe she could pay a special visit there just to see everyone before the game starts (after which they'll all be in the tunnels anyway).
07:35 PM ET (US)
Also there's some stuff I wanted to clarify and not reading signup thread carefully

I had Carrie as being in the tunnels since she was 5. So maybe the mayor just gave her a Star Citizen title because he knew there was a citizen in the tunnels surviving so long. I also thought maybe she's not officially part of the expedition and she just like runs into everyone in the tunnels or just outside the tunnels.
Southern CornPerson was signed in when posted
02:02 AM ET (US)
It's called GIMP
Doctor NanjoPerson was signed in when posted
02:01 AM ET (US)
I'll get you one but it's literally impossible in paint so I'll have to do shenanigans.
05:38 PM ET (US)
Can I get one with a transparent background?
03:41 PM ET (US)
That looks good as is. Thanks a million.
Doctor NanjoPerson was signed in when posted
01:05 PM ET (US)
Here's what I made for Carrie: https://cdn.discordapp.com/attachments/437...8171402/biglift.png

Let me know what details you want changed. She doesn't have spelunker gear or anything; she's just rolling around in the dirt.
Doctor NanjoPerson was signed in when posted
11:21 AM ET (US)
Okay sounds good.
05:52 PM ET (US)
That's cool. I don't have anything concrete though :/. I usually imagine her as black but she doesn't have to be. She's not just dirty but really, really disgusting. Like a rat bathed in sewage. She wouldn't do stuff like brush or cut her hair. I'm sure I'd be happy with whatever you make.
Doctor NanjoPerson was signed in when posted
01:08 PM ET (US)
(I just asked the same thing oops)
Edited 06-06-2019 01:09 PM
Southern CornPerson was signed in when posted
01:02 PM ET (US)
About Carrie's appearance, do you have any specifics for how she'd look like beyond being just dirty? Like eye colour/hair and their clothing. Asking because we'll be making a sprite for her as per typical DRF convention. Feel free to be vague if you want to though.
Southern CornPerson was signed in when posted
10:17 PM ET (US)
Alright yeah, thanks, that is pretty helpful. There is more nuance in that too. We asked the killer and they seem fine with it so yeah.
Doctor NanjoPerson was signed in when posted
06:21 PM ET (US)
Yeah. Actually in neither scenario would Carrie have asked to be killed, the killer just does is as like kind of a crazy emotional response, but regardless I think this way we get better use out of the storyline with your parents being trapped underground.
06:05 PM ET (US)
Ok glad we could compromise. The one thing I want to make sure to clarify (mostly after reading Ch1) is that I don't want Carrie to ask to be to killed or anything like that. I'm imagining it more like she's in a catatonic state and her killer can just kind of tell by the look in her eyes that she wants to die or something. Mostly don't want the killer's hands to be too clean :). And the other stuff with Ch1 progression you guys can handle, was just giving my opinion.
Doctor NanjoPerson was signed in when posted
04:31 PM ET (US)
Okay sounds good. And yeah this fits better with both your characters overall I think while being less similar to F5. I hadn't realized that you would find your parents corpses like that, but it works well.

And of course, I understand the goofy issues with F5's first chapter up until the trial starts. My assumption though is that in f6 the tension starts when you guys get stuck underground and have to survive, so it's different from f5 in that here will be tension from the start, and yeah we'll definitely try to make it tense and exciting to the extent we can do that.
04:16 PM ET (US)
Imo the beginning of F5 was so boring that I skipped a lot of it. Maybe it's just not my thing, and I don't want to influence things too much when I'm in so little of the game and you probably know better. Carrie could definitely be pathetically miserable after finding her parents. It's like her entire reason for living so she'd probably feel like she'd want to die at least in the moment. The killer killing her as a 'mercy' from emotional damage seems a bit more nuanced and has more pizazz than 'helping' her after some random accident where she would've died anyway. It's not my favorite but it's way better than the accident scenario. I actually just got to the part at the end of the first trial where that kind of thing happened, which made me doubly sure I didn't want it cause it's already done in another game haha.

I don't mind her causing the killer's accident honestly it's just difficult to imagine since she's been in caves most her life. Maybe she accidentally knocks over a support structure that affects the above-ground at one point while digging? Idk it has that same sense of 'randomness' where it'd feel weird so I still prefer her just being in a lot of despair after finding her parents to the point where the killer thinks they're doing her a favor.
Doctor NanjoPerson was signed in when posted
03:56 PM ET (US)
Also, alternatively you could be the person that caused the accident that messed up the killer and they would seek revenge on you, I just assume that doesn't fit with what you want.
Doctor NanjoPerson was signed in when posted
03:54 PM ET (US)
Well, nothing is in stone, we could change chapter 1 to better suit you for sure. We wanted the introduction to the killing game to be more gradual, so that people can still have doubt earlier on about what's happening.

Our idea for the progression is that:

the caves collapse trapping you guys inside > you guys find freaky cultish stuff a little while after > you guys find a book that explains the general rules of danganronpa in a creepy and forboding way, and possibly makes personal references to the players > first murder happens some time later

Also for the murder itself, the killer described wanting to kill someone pathetically miserable. Do you think Carrie might be pathetically miserable enough directly after finding her parents? Also the killer isn't malicious but they are straight up crazy so like Carrie's woes might trigger something in them for sure.
03:21 PM ET (US)
I thought the killing game was going to be revealed earlier on. That's how it was in what I've played of the first game. I'm skimming through some of F5 and it looks like the CR games do it that way? Maybe it could be fun to mix it up and introduce the killing game earlier? Only asking because I was excited to roleplay Carrie in that situation and now it seems like she'll die without even finding out. Plus reacting with everyone else freaking out seemed fun too. Not forcing anything just giving ideas.

But yeah, dunno what to say. I don't like the accident idea sorry. I feel bad because I don't want to make things harder and I'm still really open to other ideas. It's not like I want one specific thing, I just don't want that specific thing.
Southern CornPerson was signed in when posted
11:52 AM ET (US)
Nah JM isn't first killer, that's going to be someone else.

I mentioned how Carrie would get severely injured in some accident but still left alive, after which she could discover her desd parents. So she's now both physically and mentally in great pain at which point the killer arrives and finds her in that torturous state. I'll try not to say too much about the first killer but basically they were in an accident at one point which also severely traumatised them, so they empathise with her situation and kill her just to end her suffering. This would be portrayed as them being slightly unstable themselves but also genuinely being caring for Carrie and not wanting her to die a slow, painful death. With her parents' bodies there as well she could even kill her so as to 'reunite' them, in a very twisted way.

I understand if that doesn't sound like the best thing for her but it would ultimately be the best way to compromise for both screentime for her and her killer to balance it out. Also we're probably going to have the first murder take place before the killing game is revealed (though the killing game reveal would take place around the same time as the body discovery), so I think it would be tricky for her killer to have malicious intent in this case.
11:43 AM ET (US)
There was a lot to read ok ;-;

Idk if you have the Ch1 killer decided or not (I think Jesus mentioned being it) but it might help to know why I'm being killed at least. I'm open to a lot of stuff, but dying in an accident sounds disappointing.
Southern CornPerson was signed in when posted
10:13 AM ET (US)
Yeah there's a month break solely for preplanning, we said as much in the FAQ section.

Thanks for the ideas, anyhow. Some of these might change based on what the chapter 1 killer feels is good or not, but stuff like her finding her parents dead in the mines and then getting caught off guard is a good idea, and making them part of the mystery could be interesting as well. Everything helps, whether or not your character feels 'extra'.
08:29 AM ET (US)
I didn't realize the game starting so late. But I can be active for a week. I'm probably going to be ok with any ideas you guys come up with and I don't want to make your lives hard over an extra......... but since you're asking I think I'd rather she die from someone more malicious because that's what I've been imagining more. Maybe she finds the spooky skeletons of her parents and the killer is able to sneak up on her while she's catatonic. Then the skeletons would be part of the mystery. Or maybe she actually finds the missing resident because she's good with caves but gets killed before she can say.
Southern CornPerson was signed in when posted
03:45 AM ET (US)
Hey there, jumpfight. This is the QT we'll be using to preplan a lot of stuff involving the game with you, so don't forget about it. Maybe keep the tab open too.

So first off, congrats on getting into the game! You're about the only person who actually wanted to be first victim, so we'll give that role to you. I think Carrie is sort of a good role for that and we could manage with her. The first chapter exploration phase will last around a week or so, maybe less, but keep that in mind as well. Do you maybe have any ideas for some memorable stuff your character could do in any events in chapter 1? I think it would be cool for her to be pretty fleshed out even if she is a walking shitpost for a chapter 1 victim.

For her death itself, do you maybe have any ideas for how she could go out? I was thinking that maybe she could get really hurt in some horrible accident, and then her killer finds her in a pathetic state and decides to mercy kill her to end her suffering. For her post trial too, I think it would be cool if she had a nice send off. Maybe something relating to her parents as well?

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