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TOPIC:

Filler Mafia Mod QT

8
assbeePerson was signed in when posted
06-23-2015
03:00 PM ET (US)
Night 2 Actions:

Raitaki checcks Controlling
Shadoweh blocks CF7

Zakeri kills Shadoweh
7
assbeePerson was signed in when posted
06-18-2015
04:59 PM ET (US)
Results:

-Shadoweh roleblocks CF7, who fails his action
-DNA opens a QT with Serela, learning that nobody visited either of them.
-Zakeri redirects Sky_Paladin towards Shadoweh which breaks his Nexus and kills Dormio
-Sky_Paladin is redirected to Shadoweh and paints her Yellow.
-CF7 and Zakeri are covered in Yellow paint as well.

rip serela's chance to become a real vig
6
assbeePerson was signed in when posted
06-18-2015
04:54 PM ET (US)
N1 Actions:

Murrin Idles
Dormio Idles
Serela has no action
CF7 Protects Serela
Sky_Paladin paints Zakeri Yellow
Shadoweh roleblocks CF7
Oarfish has no action

DNA connects himself and Serela
Zakeri redirects to Shadoweh
Zakeri kills Dormio
5
assbeePerson was signed in when posted
06-17-2015
06:16 PM ET (US)
beautiful d1 no lynch
4
assbeePerson was signed in when posted
06-15-2015
06:31 AM ET (US)
DNA's Sky vote is actually something I never would've thought of as maf. The reasoning is horseshit, but not in a way that's scummy or anything so good job?
3
assbeePerson was signed in when posted
06-13-2015
05:04 AM ET (US)
Hello, Dormio. You are a Town 1-shot Charger.

[b]Abilties[/b]:
[b]Charge (Active, 1-shot)[/b]: During the night, you may choose to ##Charge up another player's role, granting them an additional X-shot if their role runs on them. Otherwise, this does nothing. You currently have one shot of this ability. If your action fails, your shot will not be refunded.

You are aligned with the Town, and win when all threats to the Town have been eliminated.

---

Hello, DNA. You are a Town 1-shot Networker.

[b]Abilities[/b]:
[b]Networking (Active, 1-shot)[/b] During the night, you may choose to [b]##Connect[/b] two other players to each other, allowing them to speak in a private quicktopic until one of them dies. You currently have one shot of this ability. If your action fails, your shot will not be refunded.

You are aligned with the Town, and win when all threats to the Town have been eliminated.

...

Actually, that's not true.

...

Hello, DNA. You are actually a Mafia 1-shot Networker / Watcher.

[b]Abilities[/b]:
[b]Scumbuddy (Factional)[/b]: You are aligned with Zakeri, and may speak to him any time while you are both still alive in this quicktopic.
[b]Nightkill (Factional)[/b]: Every night, one of you may choose to [b]##Shoot[/b] another player and eliminate them from the game. You can perform other abilties alongside your factional kill.
[b]Networking (Active, 1-shot)[/b] During the night, you may choose to [b]##Connect[/b] two other players to each other, allowing them to speak in a private quicktopic until one of them dies. You currently have one shot of this ability. If your action fails, your shot will not be refunded.
[b]Watcher (Passive)[/b]: You will automatically ##Watch everyone you target with a night action, learning who visits them, but not what they did.

You are aligned with the mafia, and win when you achieve parity with the rest of the game and nothing can upset this.

---

Hello, Serela. You are a Town 0-shot Vigilante.

[b]Abilities[/b]:
[b]Nightvig (Active, 0-shot)[/b]: During the night, you may choose to ##Shoot another player. This does what you might expect. You currently have zero shots of this ability. If your action fails, your shot will not be refunded.

You are aligned with the Town, and win when all threats to the Town have been eliminated.

---

Hello, Murrin. You are a Town 1-shot Census Taker.

[b]Abilities[/b]:
[b]Survery (Active, 1-shot)[/b]: During the night, you may choose to [b]##Count up[/b] the number of players in the game who have a role type of your choice (meaning Investigative, Protective, Controlling or Miscellaneous). If your action fails, your shot will not be refunded.

You are aligned with the Town, and win when all threats to the Town have been eliminated.

---

Hello, CF7. You are a Town 1-shot Deadline Extender.

[b]Abilities[/b]:
[b]Extension (Day, 1-shot)[/b]: During the day, you may choose to [b]##Extend[/b] the number of hours left in the phase by 24. This will be made public, obviously. You currently have one shot of this ability. If your action fails, your shot will not be refunded.

You are aligned with the Town, and win when all threats to the Town have been eliminated.

---

Hello, Sky_Paladin. You are a Town 1-shot Painter.

[b]Abilities[/b]:
[b]Painting (Active, 1-shot)[/b]: During the night, you may choose to [b]##Paint[/b] another player in a colour of your choice, which they will be displayed as in all future mod-posts. Anyone who targets or is targeted by the painted player for the rest of the game (not including yourself) will be slabbered in the same coloured paint as well. Paint will not spread if the player covered in it dies that night. You currently have one shot of this ability. If your action fails, your shot will not be refunded.

You are aligned with the Town, and win when all threats to the Town have been eliminated.

---

Hello, Zakeri. You are a Town 1-shot Nexus.

[b]Abilities[/b]:
[b]Deflection (Active, 1-shot)[/b]: During the night, you may choose to [b]#Redirect[/b] any action that targets you onto another player of your choice, including kills. You currently have one shot of this ability, and it is expended when you successfully redirect someone away. You will learn when this happens. If your action fails, your shot will not be refunded.

You are aligned with the Town, and win when all threats to the Town have been eliminated.

...

Actually, that's not true.

...

Hello, Zakeri. You are actually a Mafia 1-shot Nexus / Rogue.

[b]Abilities[/b]:
[b]Scumbuddy (Factional)[/b]: You are aligned with DNA, and may speak to him any time while you are both still alive in this quicktopic.
[b]Nightkill (Factional)[/b]: Every night, one of you may choose to [b]##Shoot[/b] another player and eliminate them from the game. You can perform other abilties alongside your factional kill.
[b]Deflection (Active, 1-shot)[/b]: During the night, you may choose to [b]#Redirect[/b] any action that targets you onto another player of your choice, including kills. You currently have one shot of this ability, and it is expended when you successfully redirect someone away. You will learn when this happens. If your action fails, your shot will not be refunded.
[b]Rogue (Passive)[/b]: You will automatically [b]##Prevent[/b] anyone you use your factional kill on from targeting you that night, even if their action would normally trump yours in priority.

You are aligned with the mafia, and win when you achieve parity with the rest of the game and nothing can upset this.

---

Hello, Shadoweh. You are a Town Limited Roleblocker.

[b]Blocking (Active)[/b]: During the night, you may choose to [b]##Roleblock[/b] another player and prevent them from performing one night action. If your target performs more than one action, only the first will be blocked. Personal actions will be blocked before factional ones.

You are aligned with the Town, and win when all threats to the Town have been eliminated.

---

Hello, ActionDan. You are a Town Day 1 Inventor / Vanillaiser.

[b]Inventor (Day 1)[/b]: During Day 1, you [i]must[/i] [b]##Hand out[/b] one of your inventions to another player, which they will receive before the beginning of the following night. You can choose to give them a [b]1-shot Doctor[/b] (which they can use to prevent all attempts on another player's life) a [b]1-shot Follower[/b] (which they can use to learn what kind of action the target performed, with kills appearing as misc) or a [b]1-shot Decoy[/b], which allows them to redirect another player's night action to themselves. If you do not use this ability by the end of Day 1, it will be RNGed.
[b]Deletion (Passive)[/b]: You will passively [b]##Vanillaise[/b] the player you give your invention to, effectively turning them into a vanilla of whatever their alignment is, aside from your item.

You are aligned with the Town, and win when all threats to the Town have been eliminated.
Edited 06-13-2015 05:05 AM
2
assbeePerson was signed in when posted
06-12-2015
12:03 PM ET (US)
made a minor amendment to the rogue because words are hard
1
assbeePerson was signed in when posted
06-11-2015
11:01 AM ET (US)
Town 1-shot Census Taker [I] - Murrin
Town 1-shot Charger [M] - Dormio
Town 0-shot Vigilante [M] - Serela
Town 1-shot Painter [M] - Sky_Paladin
Town 1-shot Deadline Extender [M] - CF7
Town Limited Roleblocker [C] - Shadoweh
Town Day 1 Inventor / Vanillaiser [C] - ActionDan
vs
Scum 1-shot Networker / Watcher [M] - DNA
Scum 1-shot Nexus / Rogue [C] - Zakeri

Notes:

-Census Taker picks a type of role [I/P/C/M] and learns how many of them are in the setup.
-Charger gives an extra shot to an X-shot role as does nothing otherwise.
-Sky Paladin's pick was misc and said he was hoping he was vig so if I wasn't RNGing I would probably give him 0-shot Vig to troll him.
-Painter picks a colour and a player. Anyone a painted player targets or is targeted by are covered in the same coloured paint in votals. Paint doesn't spread if the painted person dies.
-Deadline extender adds 24 hours to the day phase.
-Inventions: 1-shot Doctor, 1-shot Follow (learns type of action, not specific, kills show as misc), 1-shot Decoy
The person who receives it is Vanillaised. This action is compulsive.
-Town RB only stops one active action, with personal actions taking priority over factional ones.

-The Scum Watcher passively watches everyone they visit, rather than having a dedicated watch.
-The Scum Rogue is similar, in that they block anyone they target with the factional kill, and picks a target for their Nexus.
Edited 06-13-2015 09:50 AM

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