NEH
GRANT PROPOSAL1
DRAFT 2 COLAB STUDIOS:
Augmenting
Collaborative Creation of New Digital Literature for Cyberspace
Laurence
J. Victor March 28,2007
NOTE: I am putting this draft
version on QuickDoc so interested parties may comment. I have attempted to
rewrite the draft according to feedback from comments on the first draft.
However, I don’t feel that this draft is more suitable for the grant reviewers
than the first draft (which I felt may have been suitable). I am not sure I can
write such a grant proposal. In this
version of the NARRATIVE I have left the instructions from the grant and have
organized the narrative as to their outline.
I have created a number of appendices. The narrative, with the
instructions deleted, is within the 15 page, 11 font, double space limitation.
Submission deadline: April 3.2
Much needs polishing. I am sending
this as a QuickDoc document for convenience. Feel free to give me general
comments by email or by phone. If you are able to give me detailed comments on
parts, please use QuickDoc.3
Thank you for your time and
effort, Larry
ABSTRACT
– separate
PDF document4
Statement of
significance and impact
Colab Studios: Augmenting Collaborative
Creation of New Digital Literature for Cyberspace
5
New technologies often reinforce
old practices before they give rise to the emergence of new practices. New
digital technologies have the potential of creating new realities, new worlds.
Even the most advanced users of new technologies, often because they were early
adopters, are often blocked in adapting the new realities by their honed skills
in using the newly enhanced old practices from the old paradigms. Today the
board room (sitting around a table), the desktop (one person per workstation),
and the classroom are barriers to the actualization of the new reality potentials
of digital technology.
6
In spite of the exciting ability to
present art, music, dance -- the products of cultures studied by the humanities
-- the contemporary digital world (by constraining forms for discourse) has yet
to enhance the dialog and thinking of the humanities. The new digital
technologies have yet to significantly enhance dialog at the frontiers of human
thought, and on topics now critically relevant to the future of humanity.
7
A colab studio is not just another
arrangement of workstations; it is a confluence of a number of synergizing new
paradigms. Collaboration, from the old paradigm, is a process that enables
persons with different skills to integrate and focus on a common objective,
using their pre-existing skills and knowledge. That the participants might
individually learn significantly during collaboration (other than the learning
to work together) or that they might synergize and collectively apply their new
skills to emergent creativity is not a priority. If and when it happens, it is
usually by serendipity, and then, often ignored.
8
The processes to be performed in
colab studios are hoped to transcend these barriers, and the "colab"
process is more than simple collaboration. "Colab" also involves new
types and levels of learning, as individuals and as teams, often exploring at
the frontiers, as action research - making the "lab" of colab reflect
this learning/research feature - which is as much in the concepts and attitudes
users bring to the colab studio as in the arrangement and functioning of the
intelligent tools in the colab studio.
9
The term "studio"
emphasizes the production process, the primary focus of activity in colab
studios. More than a team workstation to construct a prior designed product,
the colab studio enhances the synergetic creativity of participants in
producing a "webdoc", a packet of computer code (files, for
example, for website or blogs), that can be accessed online and used by others
with conventional computers. Most webdocs will be multi-media and both
interactive and participatory for their users/audience.
10
Although colab studios facilitate
the production of a vast diversity of products, my primary goal is that the webdocs
enable a wide population to explore the changing nature of humankind and our
universe in ways that will facilitate the resolution of our crisis of crises. I
envision future generations of improved colab studios becoming a standard tool
of humans in their co-creation of a better world for themselves.
11
Colab studios re-engender those
deep human needs for close, face-to-face work/dialog at the waterhole, grain
grinding, gathering and hunting, hut constructing, dining, and preparing for
& performing celebrations. What colab studios add is the ability to record
this creative activity and integrate edited parts of the recording into the
production. Modern research is discovering a complex system of subconscious
signaling and even brain-brain resonance in face-to-face interaction. This has
yet to be simulated with the best of our online yet synchronous systems of
video conferencing.
12
Colab studios will complement, not
compete with the rapidly developing systems of asynchronous digital interaction
- necessary for global human coherence. Indeed, colab studios may significantly
improve the augmentation power of virtual systems - where both individual
workstations and colab studios can be active nodes.
13
TABLE OF CONTENTS
– a separate pdf document
LIST OF PARTICIPANTS
– a separate pdf document
NARRATIVE14
Enhancing
the humanities through the use of emerging technologies15
IMAGINE16
Imagine you have a significant
flash of insight triggered by the association of an essay just read online, a
report of a recent discovery, and in context of a book you are reading. You quickly write about your insight and post
it into your blog, where it might attract a few comments and then slide into
the basement (searchable) archive of cyberspace. But you have another option:
you schedule time at a convenient colab studio and invite three of your local
colleagues to join you in a few sessions in the colab studio to create a webdoc
related to your insight. Your colleagues are referred to your blog entry and
are encouraged to contribute some spontaneous comments.17
You and your colleagues meet at the
colab studio, which is equipped with a wide assortment of intelligent
collaboration tools, more than most individuals can afford. The technical staff
is there to support you, who have been selected according to the specific
processes you want to engage in the colab studio. You and your colleagues will
be given instructions on use of the colab studio where your profile of colab
studio competencies on record indicate a need for instruction. Some instruction
may have been done individually at home if that person alone lacked the
requisite competencies.
18
You have the option to sit or stand
in the colab studio, even move about. Each of you is equipped with a quality
wireless microphone and where you sit or stand has a camrecorder able to follow
you with minor movements. Available in separate windows or monitors are the
texts involved: the essay, the report of the discovery, access to pages in the
book you were reading, your blog entry and the comments of your colleagues.19
You and your colleagues start a
verbal dialog on the potential relevance of your insight. Your objective is to create a webdoc in the
colab studio (possibley involving more than one session) that will share the
potentials of your insight with a larger audience in cyberspace. The webdoc
will be in a format that will be entertaining, educational, and with features
to attract participation from the online audience.20
As each person talks, they will be
recorded and the others will listen. The person talking may accompany their
speech by sketching on a pen/pad or by standing at an electronic whiteboard.
Those listening are patient letting the speaker complete his or her thought
package. However, if there are specific moments a listener deems special and
would like later to comment on, they can electronically mark the recording with
an index that may include a value scale. Listeners may also attach brief notes
to these indexed moments.
21
The dialog may continue, each
person contributing to the dialog as listeners index important moments.
Depending on how the team prefers to timeweave, they can call for a replay of
an indexed segment, after which dialog can continue related to that indexed
segment and that branching dialog is automatically linked to the original
recording. Over time, this will generate
a branching tree of dialog segments. A diagrammatic map of these segments can
be displayed and listened to. Notes and sketches can also be viewed. During the
playing/viewing of any segment, it can be paused and indexed, and another
segment branched from that point.
22
During the dialog reference may be
made to any part of the texts. These parts can be easily marked, copied and
linked to that part of the recorded video. During the dialog a database search
may be suggested, which could be performed by the colab studio staff, and
dialog could be recorded as some of the items resulting from the search are
accessed and examined.23
This may conclude the first
session, or by shifting position in the colab studio, the participants may
begin to design the webdoc to be composed of segments from their dialog along
with sections of text and graphics. Dialog during this active webdoc
construction might also be recorded, as new insights are often triggered when
creating. Participants may suggest other segments for inclusions in the webdoc:
some linked from cyberspace, some video or animated graphics, and even
background music.24
The product, the webdoc to be
posted in cyberspace may contain segments of the video recorded dialog. Or,
some may be transcribed and presented as text. Future generations may provide
the cyberspace user options for both viewing and participating. Feedback from
viewers may lead to revisions; or other teams in other colab studios could
create another webdoc building on the original, and linked back to it.25
Other participants may join some of
the core group in crafting the webdoc, persons whose focus is more on effective
communication and not so involved with the content. If the core participants
have apprentice learners, the latter may be involved in polishing the webdoc
for posting in cyberspace. New learners are expected to participate in the
whole process.26
This is but one example of the many
uses of colab studios. See Appendices for sample activities/products for colab
studios.
27
Provide a clear and concise
explanation of the start-up activities and the ultimate project results noting
their value to scholars, students, and general audiences in the humanities.
28
It is important to distinguish the
objectives of this pilot start-up and the intended consequences of achieving
those objectives, the ultimate goal being the spreading use of viable colab
studios. The colab studio created during the start-up will be primitive and
attractive to use only for those desiring to further the improvement of colab
studios. After a few generations of development, colab studios may be as
popular as cell phones or laptops. The evolving adaptation of new technologies
is a complex process, often with many surprises.
29
"Colab studio" refers to
both a physical setting with intelligent tools and a mental concept of what
potential creative processes and products can emerge when the setting matches
the cognitive needs of those using colab studios. An introductory description
of colab studios and its potential uses is given in the abstract of this
proposal.30
Although colab studios will find
users from many domains of human endeavor, they will be especially attractive
to the humanities, which may be one of the domains least served by digital
technology. Digital technology has brought much of the production of human
creation to scholars, students and general audiences. Music, dance, drama, art,
sculpture, poetry and even simulated tours of historical architectural sites
are available to broadband viewing online; and much more will be available in
the future.31
What is not yet well augmented by
digital technology is human dialog and discourse on the more abstract issues
that serve as context for the perceivable products of human creativity. Digital
technology has increased both the volume and response time for dialog on
critical issues to the humanities. But, to me - a participant for decades -
computer forums, listservs, and email threads have not improved the quality of
discourse. Concerns about quality and ease of interaction openly discussed in
the late 1980s and 1990s remain unresolved.
32
There are many reasons for this,
and colab studios cannot alone resolve this difficulty; but colab studios will
be a valuable tool in bringing quality to discourse in the humanities, for both
scholars and the general public.
33
Describe the scope of the project
activities, the relationship of the project to other published and ongoing work
in the field, and major issues to be addressed.
34
Much R&D is underway to create
systems for virtual collaboration, including synchronous sessions where
participants are linked by cameras, chat, and electronic white boards for
sketching. Numerous difficulties remain for this program, which I won't discuss
here. The dominant metaphors, however, remain one worker per workstation, with
limited mobility; and the conference table. Neglected in these metaphors are
the individual cognitive, social, and emotional differences between
participants and the newly discovered brain-brain resonances between persons in
close face-to-face dialog. The confining boxes of the workstation, conference
or lecture chair contradict our long evolutionary heritage as intimate social
beings engaged in collective pursuits.35
I remain a strong supporter for the
development of virtual communities, projects, and collaboration. My vision of
colab studios complements the virtual - essentially substituting a team in a
colab studio for an individual in a workstation in the virtual settings. Nor will colab studios compete with moments
when individuals wish to create solo - and personalized versions of colab studios
will replace the desktop.
36
As far as I know, there is no
current interest in developing settings where small teams will work with
multiple input/output interfaces, while their dialog and work is recorded. They
probably exist in situations where such close activity is required; but such
settings are probably created in-house and are specialized. If you have ever tried to instruct another on
using a complex application, or yourself has attempted to be so instructed, you
are well aware of how contemporary computer systems are designed for one user
at a time, and are difficult for two persons to collaborate with one desktop
setting. This situation may be used to
argue against the utility or need for colab studios. Other viable explanations
can be given for this situation -- but the psychological complexity of persons
changing modes of practice appears to require a colab studio (even a primitive
one) to create the web documents (webdocs) that will attract and hold their
attention to demonstrate the utility and viability of colab studios.
37
The scope of the start-up project
activities is simple. It is exploratory, an attempt to demonstrate a concept,
even if in primitive form. This first colab studio will lack many features of
future colab studios, and its ease of use will be far from desired. But a start
must be made.
38
In rough outline, the first stage
will be to brainstorm specifics for the pilot colab studio, and involve
consultant experts as to compatibility and cost, selecting what fits the
budget. Consultants will then construct and be available to maintain the colab
studio. This should be completed during the first six months of the start-up
project. These consultants will need to be paid for their competitive services.
The next 12 months will be devoted to running as many sessions (of different
types) as possible in the colab studio. Core participants in the colab studio
will be volunteers, some support staff will probably require payment. We will
attempt to tune up the colab studio from feedback. At the termination of the
grant I expect to continue using the colab studio, promoting the concept and
seeking resources to create a second generation. The possibility of charging
teams to use colab studio facilities will be explored.
39
Applicants should provide a rationale
for the compatibility of their methodological approach with the intellectual
goals of the project and the expectations of its users.40
There are two populations to be
effected by colab studios. The first are any cyberspace surfer who discovers and
chooses to engage a webdoc created by colab studios. Some of this population
will seek out other colab studio productions, and some will desire to use colab
studios. It will be possible to invite a few online participants to colab
studio sessions.41
The second population will be be
those interested in using colab studios to better share their ideas in
cyberspace. Special promotional and educational programs will be needed to
attract participants to the use of colab studios (and to their continued improvement).
I anticipate these will be created using colab studios. The promotion of colab
studio use among scholars and students will need special attention.
42
The modalities of cyberspace are in
rapid transition, with video and multimedia becoming readily available online.
However, the ability of individuals to create quality content for cyberspace is
a delicate issue. Easy to use digital video recording, editing, and posting,
such as in YouTube creates the illusion that creating quality content is an
easy to learn competency. There may be a few rare persons capable of mastering
all the skills required for quality production. But, from personal experience
and considerable effort in trying, I find that I lack skills and time to keep
up with the new technologies and maintain my systems' functionality. Also, I
believe it is important that creators have early feedback as to the
perceptibility of productions by persons of differing cognitive styles. I fear
that without colab studios, production of quality content for cyberspace will
be limited to those with resources to employ talent and provide expensive
technology; establishing another digital gap. Colab studios would be popular
among many retired professionals who no longer have access to the resources of
their institutions.
43
One prime motivation to create
colab studios is to have a setting to specifically augment exploratory,
creative collaboration - and not just a system to facilitate coordination of
actions in pre-designed projects.44
NEH views the use of open source
software as a key component in the broad distribution of exemplary digital
scholarship in the humanities. If either the start-up project or the long-term
project is not predicated on generally accessible open source software, explain
why and also explain how the Endowment's dissemination goals will still be
satisfied by the project.45
The products of the pilot colab
studio, webdocs, will be accessible from The Internet using open source
operating systems and applications. Non open source software may be used in the
pilot colab studio if such software doesn't yet exist open source (and a
movement would be undertaken to promote such open source development). Also, I
will be using some of my personal non-open source software and other equipment
(such as an electronic whiteboard) in the colab studio. It will be our
objective that future generations of colab studios employ open source software.
46
History
and duration of the project47
Provide a concise history of the
project, including information about preliminary research or planning, previous
related work, previous financial support, publications produced, and resources
or research facilities available.48
I began thinking about colab
studios over a decade ago, with discussions on my website and papers drafted
for presentation at conferences. During this time I have repeatedly attempted
to collaborate with others at a single workstation, but we always found the
arrangement uncomfortable. For the past few years my attention has been divided
among many issues, including the development of virtual projects and
communities. During this work I frequently returned to thinking that I, and
many others, needed colab studios to improve the quality of online discourse. I
had been giving more attention to creating a pilot colab studio to demonstrate
its viability. My recent discovery of the NEH Digital Humanities start-up
grant sparked my interest to shift my
attention full to colab studios.
49
Relevant Documents http://ourworld.cs.com/larryvictor137/RelDocs/index.htm50
http://ourworld.cs.com/larryvictor137/RelDocs/pcp_vienna.html51
http://ourworld.cs.com/larryvictor137/RelDocs/cognitivetools.html52
http://ourworld.cs.com/larryvictor137/RelDocs/cy2020r.htm53
http://ourworld.cs.com/larryvictor137/COLAB.WEB/httoc.htm54
http://ourworld.cs.com/larryvictor137/RelDocs/pima2020.htm#LRDDP55
In 1995 I assisted Paul C. Wohlmuth (now deceased), Professor of Law and
Director of the Institute for Law and Systems Research in creating and
facilitating a five day conference on "The Crisis of Text". Paul
sought me out after attending a presentation I gave at an Asilomar conference
of the International Society for Systems Science in June 1994. The title of the
paper was "The
Fundamental Reality of Text". I
organized the video taping of all presentations and audience, mixing from three
cameras. The presentations (including mine) were published in the Journal of Contemporary Legal Issues
(Vol 6, 1995). The participants were a broad diversity of expertise crossing
many disciplines. Unfortunately, the
lack of resources and the death of Paul curtailed our intentions of producing
an edited version of the video taped sessions.
Although not a high priority, a webdoc could be made in a colab studio
by integrating video segments with sections from their published presentations.56
My available research facilities
are my personal computers and peripherals, which are listed in the Appendices.
57
It is anticipated that work on
projects initiated during the term of a Digital Humanities Start-Up Grant will
continue after the period of the grant. The applicant should describe plans for
that work and probable sources of support for subsequent phases of the project.58
I propose to continue use of the
colab studio after the grant period, seeking support for upgrading the colab
studio and working to motivate others to create additional colab studios.59
Staff60
Identify the project director and
collaborators who would work on the project during the proposed grant period,
and describe their responsibilities and qualifications.
61
Project Director: Laurence J.
Victor62
Provide résumés for the principal
collaborators (maximum of two pages each) in an appendix.63
Project directors must devote a
significant portion of their time to their projects.64
The project director is retired and
will devote full time to the project.65
All persons directly involved in the
conduct of the proposed project--whether or not their salaries are paid from
grant funds--should be listed, their anticipated commitments of time should be
indicated, and the reasons for and nature of their collaboration explained.66
These persons: consultants,
technicians, sysops, colab staff, and core participants will all be selected
during the grant process.
67
If the project has an advisory board,
provide a statement of its function and a list of board members.68
The Advisory Board will assist the
project director in the selection of consultants, review their proposals, and
consult with the project director over major decisions, including assistance in
selecting core participants and production activities in the colab studio.69
·
Roger Caldwell
·
Daniel Davidson
·
David Braden
Methods
70
Describe in detail the tasks to be
undertaken and the computer technology to be employed, indicating what
technical and staff resources will be required, as well as the staff's
experience with the technology and its application to the humanities.71
In describing methods and
technology, keep in mind the distinction between the pilot colab studio to be
constructed during the grant and the further generations and variations to
follow. Specific technologies to be part of the pilot colab studio will be
determined during the first 6 month phase, involving paid consultants in
selecting technologies within performance and cost limitations.72
The selection of the consultants
will be part of the first phase. I will be assisted by my Advisory Board, and
early consultants will assist in selecting later consultants. This is a
bootstrap process. Some consultants will need to be from the Tucson area, those
to be involved in the actual setup and maintenance of the colab studio. Other
consultants can work online.73
·
The pilot colab studio will be
located in a physical space sufficient for 3 core participants and 3 support
staff to move about freely, as well as flexible seating for all when
appropriate. Core participants and staff will be adequately trained in the use
of the colab studio. The space will have broadband connectivity.74
·
All equipment must be easily
moveable so different configurations can be explored. As many connections as
possible should be wireless.75
·
Adequate, multiple input devices
(keyboards, mice, graphic pads/pens, microphones, cameras) will be located to
enable participants to sit or stand, and move about. I will contribute an
electronic whiteboard. We may experiment with variations of input devices, such
as one hand keyboards and dynamic pointer devices.76
·
If possible, the recording of all
input should be synchronized. If and how this can be done, within the budget,
will be determined by the consultants.77
·
Multiple monitors with ability of
displaying many simultaneous windows should be viewed from different locations
in the colab studio.78
·
When possible, more than one
participant should be able to work concurrently in the same window.79
·
Whether the computer system will be
a single specialized constructed computer or a network of purchased computers
will be determined by the consultants.
Backup and security will be a priority.80
·
Software will be selected for both
recording and later editing and construction of web documents. Training
programs will be required for use of some of this software. Some software will
be donated, other software will first be selected open source, if available.
Compatibility of software will be important.81
How the colab studio will be used
is described elsewhere in this proposal. A list of hardware and software that I
will bring to the project is included in the Appendices.82
Reminder: the metaphor for the
colab studio is a few different craftspersons working concurrently on a mixed
media artform. In a colab studio the participants work to create a webdoc for cyberspace
while their dialog and activity is recorded and some of it integrated into
their production. Many of the webdocs will be relevant to the humanities.83
Describe plans for evaluating the
results of the start-up activities. This evaluation should be simultaneously
summative with regard to the Digital Humanities Start-Up Grant and formative
with regard to the long-term project goals.84
Project design and management
software will be employed for this project, enabling ongoing evaluation. The
project will be conducted as an action-research endeavor, with specific
attention given to learning what to do better in the next generation. Feedback from cyberspace users of all
productions will be explicitly solicited. All participants in the colab studio
will be asked to evaluate the process. A summative evaluation of the whole
project will be composed in the colab studio and made available online.85
Final
Product and Dissemination86
Describe the plans to disseminate the
project results through various media (printed articles or books, presentations
at meetings, electronic media or some combination). Applicants should also
discuss how the project's ultimate product is likely to be disseminated and
what provisions will be made for the long-term maintenance of such a product.87
All web documents created during
the project will be accessible from a website, available to anyone online. This web site and the colab studio project
will be promoted on various websites and blogs. Some web documents may be
distributed on DVDs. Reports of the
project will be organized and distributed, probably leading to a book on colab
studios.88
The project's ultimate product will
be generations of improved colab studios, with many variations. I will continue
development myself with resources I solicit from organizations who want to use
colab studios. Others may initiate development of colab studios to market for
profit. Colab studios will open creative collaboration to many, creating new
web documents that will revolutionize cyberspace and contribute to humanity
facing the challenges of our future.89
Work
Plan90
Describe the specific tasks that will
be accomplished during the grant period and identify the staff members
involved. The start-up activities described in the proposal should be completed
by the end of the grant period.91
THEMES OF PROJECT DESIGN &
IMPLEMENTATION92
For two decades the author of this
proposal has followed, with many limitations, the development of computer and
communications technology. The basic idea of the colab studio (and its function
in society) is over a decade old, although many of the specific technologies to
create a viable colab studio were then in their infancy. Today there are a
great many excellent technologies (hardware and software) from which a
selection could be made to cobble together a pilot version of a colab
studio. Specialized versions of colab
studios may already exist. The author has lacked the resources, detailed
expertise, and time to survey what is available and select compatible
components. The grant would provide funds to employ consultants to conduct such
a survey and make the selection.93
Although a user of computers and
online interaction since the early 1980s, the author is overwhelmed with the
complex task of selecting hardware and software, learning to use them
effectively, and maintaining the functionality of his system. A functional
colab studio will need competent technicians and system operators
(sysops). The grant would provide for
both acquiring the requisite base equipment and for the employment of
technicians and sysops.94
The whole project is below described as eight
sub-projects or themes, which would overlap temporally, so they cannot properly
be called steps or phases.95
·
Theme A. Select a "Board of Directors" for
the project - persons known by the principal author to be willing to devote
time for a token financial reward Like
the principal author, they would be primarily motivated by contributing to the
success of creating a viable pilot colab studio. In theme I we would add
necessary detail to the design; create task descriptions for consultants (for
hardware and software selection) and for technicians and sysops; and
design/implement a process to seek and select candidates for these positions.96
·
Theme B. The consultants would be given projects
(which they would help design) to select requisite hardware and software.
Contributions from companies will be sought. Prospective technicians and sysops
will be partly involved in the selections process, as these would be tools they
would use and be responsible for. Technicians and sysops may double as paid
consultants for selection. The latter
will need to be selected from the Tucson area, whereas other consultants could
be from anywhere with internet connectivity.
Most of the design will be conducted online, including synchronous video
conferencing. Theme B will also include
the design of a formative evaluation scheme for the colab studio to gather
information to aide in the design of the next generation of colab studios.97
·
Theme C. Constructing the colab studio and making it
functional. Theme C will overlap with
Theme B. This will include determining the site of the colab studio.98
·
Theme D. To design the core activities to be augmented
by the colab studio. Although the pilot colab studio of this grant proposal
will be located physically in Tucson, many in cyberspace may become involved in
its design and implementation. Some may
even visit Tucson to use it. Others may watch its development in anticipation
of cloning (with improvements) the colab studio in their own location. Future
colab studios could also be mobile.
Those interested from cyberspace will participate in designing the core
activity. Theme D will begin early so it
will be up and ready when the colab studio is functional. A portfolio of
proposed uses of the pilot colab studio will be created and participants
selected. Core participants will give
their time to the project because of interest, although a token reward may be
appropriate. They will be selected from groups and persons in the Tucson area
active online in topics related to the humanities, and such activist groups as
Sustainable Tucson and those studying consciousness.99
·
Theme E. Design and select participants for support
staff of core activity in the colab studio.
Core members should be as free as possible of responsibility for the
functioning of the colab studio. Colab
studio staff will enable their use of the colab studio. Staff may be asked to
do routine processes, such as searches for the core team. The staff will be vitally
important in keeping the recording of the discourse among core participants
accurate, facilitating instant replay when requested, and indexing those
moments deemed most significant (to assist in later editing). Support staff may
include mediators for core participants when needed.100
·
Theme F. Design an evaluation process for the use of
the colab studio, as an action research project, and select participants. Data collection for evaluation may be
separate from analysis, which could be done by others online. Although not an explicit part of the project,
if others wish to research the data generated by the project, they would be
encouraged to do so.101
·
Theme G. Once a core team has completed (a draft) of a
product, it should be made available online, with facility for interaction and
feedback. As result of feedback, the
core team may wish to meet again in the colab studio. Many diverse sessions
will be conducted during the latter phase of the project. See Appendices for a
sampling of products that might be created in colab studios.102
·
Theme H. An ongoing history of the project created
during the project and a debriefing (recorded) of all participants as the last
phase of the project, including recommendations for the next generation of
colab studios. Other independent
projects may initiate creation of variations of colab studios during this
project.103
APPENDICES104
SAMPLE
ACTIVITIES/PRODUCTS FOR COLAB STUDIOS105
DOCUMENT CRITIQUE106
A web document of relevance (which
could include text, graphics, art, even video) is available from cyberspace and
is to be critiqued by teams of "qualified" persons. This team may or
may not include an original author of the document in question. The objective of colab studio sessions with
this document as focus is to create for cyberspace a coherent web of pages that
represent the ideas, critiques, and recommendations that arise from the
participants in the colab studios (including a link to the original document as
well as marked up versions).107
The colab studio session may begin
with a free discussion, all recorded. As in such discussions one person may
wish to respond to a point by the person talking - who has yet to complete his or her thought.
The person wanting to respond could push a button to mark that moment in the
session. The discussion could continue freely for a while, participants marking
moments they would like to return to. At
appropriate intervals a break in discussion would be called (possibly by a
staff mediator) and core participants may wish to have replays made of the
discussion prior to their marked moment, after the replay that person could
then respond, and the response would be linked to the marked moment. This would
create a hyperweb dialog, which would take some learning to be comfortable
viewing.108
Ideally, a graphic display of all
recorded segments from session should be available to assist editing. This raw
set of recording with the accessible diagramatic display should be preserved
and be part of the archive, for later analysis and study if desired. Editing for selected audiences in cyberspace
could be done as an extension of the session by existing participants, be done
by them at a later session where the objective is editing and possible
continuation, or may be done by a different team of participants.109
DOCUMENT CREATION110
This variation would play out
similar to the document critique. In this case an individual has an idea and
seeks input and assistance in creating a document for distribution online. The author starts with some text fragments,
and possibly some self recorded audio or video segments. These are treated as
the initial text of the document in the document critique session. With the author of the idea present, s/he can be probed in the session and the
probes and his/er responses, edited, can be come components of the created
document. Book size web documents can
be co-created in colab studios.111
There is a vast diversity of
documents whose creation could be augmented by colab studios. Traditional "papers" contributed to
print journals and magazines on scholarly, literary, and
scientific/technological topics could be enhanced through being created in
colab studios - and may have greater impact.
Web documents can be created in colab studios that serve as interactive
learning expeditions for learners in cyberspace - where learners can contribute
to the improvement of the educational document.
Complex projects can be designed with project design/management software
in colab studios - where the final product (the plan to be implemented) will
include video discussion segments that explain reasons for choices.
Quantitative data can be presented as animated graphics with embedded video
commentary; software for producing a variety of animated graphics {see Hans
Rosling at http://www.gapminder.org/ } can be used by teams in colab studios to
create many very informative sequences that could be linked to other web
documents. Animated graphics illustrating quantitative relationships can be a
crossover from the scientific to the humanities as an artform.112
FACILITATING DIALOG113
Great advances have been made in
facilitating face-to-face dialog among persons with diverse and often
conflicting opinions and worldviews. {See NCDD at http://www.thataway.org/
.} What these lack is a viable means of
recording the dialog for later research and making edited versions available in
cyberspace. Although the standard vision
of the colab studio is not for the larger sized groups usually facilitated, the
processes could be more closely researched in colab studios. Later generations
of colab studios may be able to work with larger groups. The facilitated dialog, edited, could be a
web document.114
GUIDED CYBERSPACE TOURS & LEARNING
EXPEDITIONS115
This is a venue between the
extremes of the passively viewed tv, cable, downloaded or streaming video AND
free surfing in cyberspace using search engines or just following a chain of
links. A selected team of colab studio
core participants can assemble a tour through various webpages with commentary.
Overlays could be made to highlight parts of the original webpage (without
altering that page), as well as audio alone or A/V commentary. Viewers of these
web tours could simply watch, going with with the flow - or pausing and
sometimes taking branch expeditions (some which can be highlighted with brief
commentary in the main tour). In time, selected tour leaders may become popular
and compose from later generations of colab studios. Tours would primarily enlighten, inform and
entertain. Learning expeditions would have the additional objective of
facilitating specific content and/or skills learning, and would assertively
involve the user.116
NEW INTEGRATED LITERATURE AND ARTFORMS117
The field is wide open with colab
studios for small teams to create a wide diversity of "programs" -
that would be alternatives to dramas, concerts, movies, tv dramas, gameshows,
museums, etc. Using the products of
other more specific studios, these could be woven into multi-media formats to
create a new and exciting media.118
BUDGET
NARRATIVE119
Even though this application is a
rush effort, my discovering the grant less than a month from deadline, the
proposal (if there would have been more time) would still have been generative,
and not laid out with specific tasks on a specific timeline. Although desiring to create colab studios
for over a decade I have been blocked by the lack of resources to investigate
and select, construct, and tune a viable colab studio from existing technology.
The grant will provide me resources to conduct these initial steps, after which
the project should be self sufficient.120
The grant funds will be devoted
primarily to creating and maintaining a viable pilot colab studio. Those who use the colab studio as core
participants will not be funded by the grant. Indeed, if the colab studio is successful,
people should eventually be attracted to pay to use it, which would contribute
to the extra hours the staff and technicians may be needed.121
I have human resources to assist me
in selecting technically competent persons to design, construct and maintain the
colab studio. They will do this without
pay, but a token reward would be appropriate.
I, as director, will seek compensation only for those services I must
perform as director - and not as participator in the use of the colab
studios. Yet, I expect to devote full
time, and more, to this venture. I am
retired and have the time to give to what has been a longtime dream. Other
organizations may be attracted to contribute resources to this project, but
they cannot be secured within the time allotted.122
I will contribute what computer
equipment I have to the project. I
expect to locate the colab studio near to my residence so I can have 24/7
access.123
The initial challenge will be
selecting/creating the software to enable the colab studio to function as desired. All features desired may not be initially
possible. For example, the easy linking hyperweb dialog system for dynamic
displays. But, there is no doubt that a minimal, yet viable, colab studio can
be constructed within 6 months of the availability of funds. If certain features take longer to develop,
they will be integrated into the project as they become ready. We expect to begin conducting sessions in the
colab studio 6 months into the funded project.124
DRAFT
BUDGET CATEGORIES125
·
Maximum:
$30,000 over 18 months, 20% max for hardware & software126
·
Hardware & Software: $6,000 (20%)127
·
Travel:
Project Director required to attend one meeting in D.C.: $1,000128
·
Colab Studio Space rental and utilities:
($400/mo) $7,200129
·
Grant Administrative Costs: ($100/mo) $1,800130
·
Supplies & Online Costs: ($200/mo) $3,600131
·
Token Rewards for Advisory Board $900132
·
Consultants for Design & Setup and Staff, Sysop & Technician $9,500133
·
Obviously, the last item needs more resources, unless
persons with the requisite competencies are willing to contribute part of the
time to the project.134
·
I will integrate what equipment and software I have
to the project, and we may seek other donations when underway.135
LARRY'S
BIO136
STATS137
·
Instructor of Psychology, Pima Community College,
Downtown Campus, Tucson, AZ 1974-1997.
Retired138
·
Academic Director & Chief Intake Psychologist,
Chazen Institute, a residential treatment center for emotionally disturbed
children. 1972-74.139
·
PhD in Educational Psychology, University of
Minnesota, Thesis: On Understanding Laws of Invariance, 1968-70.140
·
Post-Doctoral Fellowship, Minnesota Center for
Research in Human Learning, Univ. of Minnesota, 1968-70.141
·
Associate with Center for Philosophy of Science,
directed by Dr. Herbert Feigl, University of Minnesota, 1964-70.142
·
Curriculum Developer, Minnesota Mathematics and
Science Teaching Project (MINNEMAST) at University of Minnesota, 1964-68.143
·
Assistant Professor of Physics, University of
Minnesota, 1964-66.144
·
Public School Teaching, Tuckahoe High School, NY,
1963-64.145
·
PhD in Physics, Yale University, Thesis: Coorelations
Between Auroral and Geomagnetic Micropulsations, 1958-1965.146
·
Auroral Scientist, Arctic Institute of North America,
Byrd Station in Antarctica, 1960-1962.147
·
MS in Physics, University of Chicago, 1956-58.148
·
BS in Physics, Rensselaer Polytechnic Institute,
Troy, NY, 1952-56.149
BODY150
I am a 72 year old, healthy,
retired professional. Although I earned two PhDs, in physics and educational
psychology, my learning has been transdisciplinary. The unifying theme of my
formal higher education was the history and philosophy of science and
technology, which was in the context of the evolution of human cultures. Other
unifying themes were future studies and fundamental change in education.151
When on the faculty of the
University of Minnesota I was an associate with Herbert Feigl's center for
philosophy of science and had a post-doctoral fellowship with the Center for
Research in Human Learning. At Minnesota I was part of a major project
developing an integrated K-6 curriculum in mathematics and science.152
I have discovered the vast
diversity of human cognitive competencies primarily because of my unique lack
of imagery in any sensory modality. This has been both a handicap and an asset
in comprehending the humanities and the sciences; as well as comprehending why
some persons have difficulty comprehending what appears evident to others. My
handicap limits my full experiencing of the arts, but this lack has increased
the appreciation of what I was missing, and I became sensitive to the great
variation of experiencing others have, even those who have mental imagery.153
Part of my motivation to create a
colab studio is to develop a medium suitable for many modalities that would
enable the better sharing of complex content. But, coming from the null point
of having no imagery, I am sensitive to the difficulty everyone has in
comprehending others with different mental imagery competencies. One of the
uses of viable colab studios will be to mediate dialog between individuals with
different cognitive styles.154
I graduated high school without
seeing television, and I got my PhD in physics using a slide rule. I knew about
computers early but didn't start using them until they could serve me -
wordprocessing. I began communicating with others via computers and telephone
and was part of the movement online through the late 1980s and 1990s.155
I witnessed the diversion of
intelligent tool development to the business paradigms: groupware for business
meetings, workstations for single workers, and education computer use preserving
the classroom model. Virtual communities and projects were our goal in the late
1980s, but we still have to create viable tools for virtual collaboration.
Although I remain very interested in online collaboration, both asynchronous
and synchronous (with realtime video and audio interaction at a distance), the
colab studio proposed in this grant is a tool that challenges the traditional
paradigms.156
I have written much, but formally
published little as what I desired to share required a dynamic multi-modal
media that is only now coming available. Yet, I have written much that is
digitally stored, which could fill a number of books. So of which can be
accessed from my website, http://home.comcast.net/~nucoms/ , which might be
viewed as an early blog.
157
EDUCATION
AND TRAINING SYSTEM FOR COLAB STUDIOS158
Most computer/cyberspace users have highly
idiosyncratic styles. Even those who had some instruction develop their own
preferences for using their selected software and their own patterns of online
activity. Few people actually observe
others working and few have any interest about how others use their computer or
cyberspace. Given the great diversity of applications and the many levels of
use in each application, it is safe to say that most users actualize only a
very small percent of their potential with intelligent tools and
cyberspace. Many are quite resistant to
learning new applications, and even avoid version updates. Many learn only a few features of an
application and refuse to delve deeper into its potentials - some which would
make their work easier and more productive.159
Because of this situation tested methods for
instructing people to use intelligent tools and cyberspace have yet to be
developed. This is made more difficult when we consider the vast diversity of
cognitive competency and styles in the population. This pilot project will not
attempt to solve this large educational problem. However, it will attend to the
educational and training needs of all involved, and in doing so may shed some
light on the larger issue.160
An early project for the colab studio will be
to produce training programs for its use. {Useful here may be the application,
Camtasia by TechSmith and also to use education curriculum software, such as
Moodle}. We will also develop a questionnaire inventory of each person's
computer/cyberspace knowledge and competencies. This may eventually involve
asking them to perform specific tasks and record their behavior for later
analysis and feedback.161
Training will also be needed for the staff,
technicians, and sysops - although they will also be involved in developing
training programs for core participants. The amount of training for core
participants will depend on the specific nature of their sessions. Some sessions can be conducted with minimal
training, others may require considerable training. All training programs will
attempt to assess the summative levels acquired in the training, providing
remediation training if indicated.162
The development and implementation of the
training program will be closely related with the overall research component of
the project.163
RESEARCH
INTO THE DYNAMICS OF COLLABORATION164
A system will be designed and implemented to
collect relevant data for the assessment and evaluation of the whole pilot
project, and the component activities. The evaluations will be formative,
providing feedback to all as to necessary improvements as well as evidence of
successes. Summative evaluations will be
conducted periodically and used as components of a final evaluation
report. This final report would include
specific recommendations for the creation of the next generation of colab
studios. These later generations may be developed in the private sector as
there may be a large market for variations of colab studios. Additional external research projects may use
the products and data from this pilot project to study collaborative
behavior. Feedback from such studies
could recommend changes in the procedures and protocols of colab studios.165
EQUIPMENT
& SOFTWARE DONATED166
GLOSSARY167
REFERENCES168