| Team Blobs
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41
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10-02-2006 08:48 PM ET (US)
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Ye Xu Cynthia Paloma Fenimore Johnson Michael Pedersen
0 Engaged 2 Astonished (Confused by bomb symbol) 4 Engaged (Confidence up, happy with popping, relevance unclear) 6 Engaged (Uncertain by rules/symbols, not interested entering high score-Recognition?!) 8 Uncertain (checked tutorial to clarify confusion) 10 Alarm (Still unclear about symbols) 12 Team uncertain about adj. 14 Engaged(new graphics and preview of next shape appealing, clearer on rules, having fun) 16 Engaged (Increased confidence) 18 Annoyed/excited (Yah) 20 Excited (Bombs are the bomb)
ARCS: A.Interesting graphics and animation, explosions, and happy about popping. R. Lack of clear rules made the relevance of certain items/game elements unclear C. Shortness of games made for increased confidence. First bomb decreased confidence due to unclear rules about symbols (bombs). S. Up when popping (feedback), high score (in artificial environment not used but would have been). Celebratory arm motion when level completed coupled with sharp "YAH!!!!!"
Malone/Lepper: Challenge: Increasing levels of difficulty helped engage the player. Clear goals. More speed and shape options added to challenge. Self Esteem increased as each series of connections "popped"
Curiosity: Unclear on what symbols did. Decreased enjoyment until it became clear. Control: Significant control over placement however incorrect/suboptimal choices or environmental changes limited the control of placement. Fantasy: Emotional happiness when popping series of bubbles Recognition: Not interested in posting name due to the artificial nature of the environment.
FLOW: The progressive level of difficulty is closely matched with the increasing skill level of the player. The game is designed to be engaging and retain the interest of the player. It is difficult to determine if the player would have noticed the passage of time since she was made aware of the time every two minutes. She assumes she would not have noticed the passage of time. Although she was frustrated by small points, she still stayed engaged and gained more skill and confidence as the game went on. Most of her time was spent in the engaged, excited and pleased.
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