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Topic: video inpainting
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Tom  7
10-31-2006 01:06 PM ET (US)
So, it would seem that using a median optical flow amount for segmenting background is reasonable in certain quite limited circumstances. Can anyone explain to me how this algorithm would work in the presence of a really 3D background (forest of trees at different depths who's velocities are clearly scaled by their depths)? Is that addressed in either of the papers?
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