| whytheluckystiff
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07-11-2003 02:02 AM ET (US)
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I keep hearing that there are an onslaught of other cel-shaded games in the works, but I only know of Jet Grind/Set, Zelda and mentioned Joe game. Is there a site following this movement?
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Tzaquiel
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07-11-2003 09:24 AM ET (US)
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Edited by author 07-11-2003 09:24 AM
I keep hearing that there are an onslaught of other cel-shaded games in the works . . .
Already here. Capcom's own Auto Modellista, Gungrave, Wild Arms 3, and the upcoming Unreal engine FPS 'XIII' are the only ones popping to mind right now, tho - the whole cell-shaded thing is really taking off (I'm a fan, I confess), especially with RPGs, for which anime stylings have been the norm for years. I don't think there's a site following this specifically any more than there was a site following lightsourcing in 1996, but anime/game geek crossover sites are your best bet.
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| peganthyrus
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07-13-2003 10:02 PM ET (US)
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The game has some interesting gameplay concepts, but it is simply the gayest game ever. The only thing that could make Joe more blatantly queer would be a pink triangle on his chest.
Oh, and if you're looking for cel-shaded games, try 'Sly Cooper', which is a pretty entertaining platformer. Also, I seem to recall that the 'Sonic Party' games were cel-shaded. Oh, and the PS2 Klonoa game has a similar shading method to Zelda Windwaker, though less dramatically stark character designs.
Really, this current mania for 'cel shading' is, I think, a reaction against ever-more-realistic modelling. Why ape the real world when you can stylize it? The modern hardware has enough power to do this in real-time, and some people are willing to experiment with it. Compare 'Toy Story' with the 'Final Fantasy' movie - FF was much more realistic-looking, but TS was far more entertaining to look at because the characters were abstracted. (And better-written and -animated, but that's another matter.) I'm happy to see more games that play with non-photorealistic rendering methods. It's a return to the appealingly cartoony stylizations of the 2D console days.
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