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Topic: OpenGL
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Gareth  9
01-22-2004 09:22 AM ET (US)
I'm trying to rotate the camera about the cue ball in my 3d pool game. do u have any suggestions on how i update the camera position for the eye cordinates.. at the monent i'm using theta = theta - 0.05f;
      eyeX = 0.1f*((float)cos(theta));
      eyeZ = 10.0f*((float)sin(theta)) + 2.5f;
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