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| Satya
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01-28-2003 06:49 AM ET (US)
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The view interpolation paper posted on the class website is incomplete. It has references to figure which donot exist. Please go to the acm digital libary website to get a "complete" copy of the paper. Caution: The size of the document is huge(2 MB).
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| sameer
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01-28-2003 11:46 AM ET (US)
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The Seitz and Dyer paper assumes the availability of dense correspondence besides the availabiity of the projection matrices and yet they claim they do not require structure. If you have those two things correctly, you infact have the structure of the scene. It is a simple calculation away. Hence the whole thing about how they are able to do this interpolation without recovering structure is quite bogus.
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| Satya
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01-28-2003 01:14 PM ET (US)
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Hi Sameer,
Although, they say in the paper about dense stereo, but I am quite sure, they are not actaully doing dense stereo. They are probably doing standard trinagulation based morphing after rectification. I think their main contribution was to make the morphing "Physically Valid"
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| Peter Schwer
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01-30-2003 12:42 AM ET (US)
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I guess the reason I brought up the matter about scene complexity is because it seemed like the authors were focusing on scenes where unnaturally good information is available (3D pixel values). The application is thus suited more toward handling in-betweens and novel viewpoints of a computerized model. Nowadays, we'd do that with our video hardware.
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Messages 8-10 deleted by topic administrator between 07-23-2006 02:02 AM and 07-21-2006 08:56 AM |