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1 I. The quest for better business models

2 II. DRM-based business models
3 A. Anti-copyright model
4 B. Beyond copyright models
5 C. Copyright based models
6 1. Statutory license models
7 2. Models giving copyright owners
discretion and control
8 III. ISPs as Digital Retailers Model
9 A. The role of control
10 B. How the Digital Retailer Model would
work
11 1. Enabling DRM technologies
12 2. Implementation of technology by
ISPs
13 3. Statutory license
14 C. The Digital Retailer Model compared
to the Tax and Royalty System
15 D. Objectives satisfied
16 E. Problems requiring solutions
17 1. Spamming
18 2. Intra-industry conflicts
19 3. Privacy
20 4. Pay-per-use, fair use and
non-infringing uses
21 5. Unregulated royalty rates
22 IV. Conclusion
23 I. The quest for better business
models
24 Better
business models are the Holy Grail of the digital age. Even Alex Doonesbury has
joined the quest.[1]
“Alex” is the daughter of “Mike Doonesbury” in Garry Trudeau’s syndicated comic
strip, so her search can take as long as Trudeau likes. Things are more urgent
for those in the real world, especially for those in the entertainment industry.
Digital reproduction and distribution have shattered traditional music industry
business models, and are on the verge of doing the same to movie industry
models. The question is what, specifically, can be done about it; and it’s a
difficult question to answer.
25 Proof that
the question is difficult (if proof be necessary) can be found in the pages of
the nation’s leading business periodical, The
Wall Street Journal. In an editorial (triggered by a U.S. Naval Academy investigation
of midshipmen suspected of downloading MP3 files), the The Wall Street Journal recently advised the record industry, quite
unhelpfully, that it “needs a new business model.”[2] The
editorial pages of the Journal
usually trumpet the interests of big business. But this particular editorial
criticized the record industry as one “still wedded to an LP-era business model”;
and it was dismissive of “MusicNet” and “pressplay,” the record industry’s
maiden tests of new models based on digital distribution.
26 The Wall
Street Journal did not, however, offer particulars for any business model
it would find praise-worthy. And therein lays the rub. It’s one thing to say a
new model is “necessary.” It’s quite another to suggest how that model might
work. The devil – as many have noted – is in the details.
27 Mindful
that seemingly attractive concepts are often undone by their necessary details,
I nevertheless suggest a business model that in my view has promise: Internet
service providers (ISPs) should become digital retailers. They should license
digital works of all kinds – music, movies, television programs, photographs
and other graphic images, books and periodicals, and even software – from the owners
of the copyrights to those works, at wholesale prices set by copyright owners.
And ISPs should sell those works to their subscribers, at retail prices set by
ISPs themselves.
28 The profit
potential for ISPs should give them reason to embrace this model. Consumers should
embrace it too, because it would give them the choice and convenience they
crave, though they’d have to pay for what they buy. Moreover, digital middlemen
– like website operators, P2P networks, newsgroup and chat room hosts, Internet
search engines, and online radio and television stations – would be able to
serve as promoters and distributors, for love or money or both, free from
potential copyright liability of any kind (direct, contributory or vicarious).
And computer and consumer electronics manufacturers and software companies would
be able to invent and innovate to the best of their abilities, without regulation
of their products’ designs.
29 Digital
Rights Management technology (DRM) makes this model possible. In a conference
devoted to “The Law & Technology of DRM,” it may not be necessary to defend
the use of DRM or persuade people of its value. But some particular
applications of DRM have been controversial, so two preliminary comments are
warranted.
30 First,
though DRM is young, it and its legal status are formally recognized already,
worldwide, in at least 39 nations that have become parties to the WIPO
Copyright Treaty.[3]
The Treaty refers to DRM as “technological measures” used to exercise rights
and restrict unauthorized acts, and as “copyright management information” used
to identify authors, rights holders and the terms of authorized use. And the
Treaty requires adhering nations to provide legal protection for both.[4]

31 Second,
DRM will be at the foundation of whatever business models actually succeed in
the digital age. Though The Wall Street
Journal didn’t offer the record industry any particulars for a new business
model, others have; and at least some DRM features have been at the heart of
all of the suggested models.
32 II. DRM-based business models
33 Digital
business models – those that have been tried already, and those that have been suggested
– exhibit a phenomenal breadth of opinion, ranging from what I refer to as
“anti-copyright” to “beyond copyright” models. To appreciate the details of a
business model that would make ISPs into digital retailers, it will helpful to
locate that model along the “anti-copyright” to “beyond copyright” spectrum.
34 A. Anti-copyright
model
35 The
anti-copyright model would eliminate copyright entirely, in the online digital
domain.[5] DRM may play a role even in this model, but
only to identify works’ authors who audiences may choose to compensate with
“tips.” In this model, DRM would not be used (or even legal) to prevent
unlicensed copying or redistribution of works.
36 B. Beyond
copyright models
37 At the
other extreme is a model that would go beyond copyright. Publishers would use
DRM to control access to works, even those in the public domain, and to prevent
unauthorized copying and redistribution of those works. Access would be
controlled by passwords, and unauthorized uses would be prevented by encryption
and watermarks. Circumvention would be banned and punished by law. The public
domain status of these works would be recognized, by allowing others to
digitize and distribute their own versions of those works, at their own
expense, without liability. But this model would prevent others from copying
existing digital versions – would prevent them, in other words, from taking a
free ride on the investments made by other companies that previously digitized
works, even those in the public domain.

38 Another
business model also goes beyond copyright, but not quite as far. It is a model
that uses DRM to control access to public domain materials, but doesn’t control
copying or redistribution of those works. In this model, digital versions of
public domain works are distributed to subscribers, unencrypted; and copying
and redistribution is controlled, if at all, merely by contract. This model is
used by Westlaw and Lexis, and even by the United States government in its pay-per-page
PACER system for the digital distribution of federal court judicial decisions.[6]
39 C. Copyright
based models
40 Between
the “anti-copyright” and “beyond copyright” models are two batches of models,
both of which recognize and respect copyright. One batch would impose statutory
licenses that authorize digital uses of copyrighted works. The other would give
copyright owners discretion over licensing terms, and control over unauthorized
uses of their works.
41 1. Statutory
license models
42 One
statutory license model is Neil Netanel’s proposed “Noncommercial Use Levy.”[7] It would
permit noncommercial copying, distribution, performance and even adaptation of
copyrighted works, in return for levies collected from providers of those products
and services whose value is enhanced by file swapping. Collected levies would
be allocated among copyright owners by category (record companies, movie
producers, book publishers, and so forth), and then among individual copyright
owners within each category. The amount of the levy would vary among products
and services, and would be determined in Copyright Office arbitrations (unless
affected industry segments agreed on levies themselves). Allocations among
those entitled to receive levies would be in proportion to the extent to which their
works were used. Disputes about allocations presumably would be determined by
Copyright Office arbitrations as well.
43 A
second statutory license model called the “Tax and Royalty System” has been
proposed by Terry Fisher (apparently with more enthusiasm lately than at first).[8] Under
this system, a “tax” would be assessed on ISP access and on technologies used
to perform music, including MP3 players, hard drives and even computers; and
the revenues from these assessments would be distributed to copyright owners in
proportion to which their works are accessed. (Professor Fisher focuses on the
recorded music industry in particular; but there is no reason his Tax and
Royalty System couldn’t be used to compensate copyright owners in other
industries too.)
44 The
“Noncommercial Use Levy” and the “Tax and Royalty System” both use DRM to
determine the extent to which particular copyrighted works are used. Digital
copies of works would be embedded with watermarks; ISPs would detect and record
those watermarks as files flow through their servers; lists of detected works
would be compiled periodically, along with the frequency with which they were
detected; and that data would be used to allocate collections proportionately
among copyright owners.
45 The two
key features of both the “Noncommercial Use Levy” and the “Tax and Royalty System”
– royalty setting and royalty allocation – are based on well-established
elements of existing copyright law. Statutory license fees already are set, and
collected fees allocated, by Copyright Office arbitrations in connection with two
types of uses of four kinds of works: cable and satellite retransmissions of
copyrighted movies and television programs, and the musical compositions in
their soundtracks,[9]
and consumer duplication of digital music recordings.[10] The
license fees for certain online digital performances of music recordings also are
determined by Copyright Office arbitration[11] (though
allocations of digital performance royalties among those entitled to receive
them was done by Congress, in the Copyright Act itself, rather than by the
Copyright Office[12]).
46 Although
the “Noncommercial Use Levy” and the “Tax and Royalty System” are similar, they
differ in at least one important respect. The “Noncommercial Use Levy” would
permit users to create new versions of digital works, in addition to making and
redistributing copies. The “Tax and Royalty System” does not seem to contemplate
the creation of new versions; it would simply authorize copying and
redistribution. This means the “Tax and Royalty System” protects copyrights
somewhat more than the “Noncommercial Use Levy,” because the “Tax and Royalty
System” leaves more control in the hands of copyright owners, namely, the right
to license the creation of new versions of their works, on terms agreed to in
private negotiations.
47 2. Models
giving copyright owners discretion and control
48 Several
models give copyright owners discretion over licensing terms and control over
unauthorized uses of their works.
49 One
model gives copyright owners access control, using passwords as the only DRM
feature. Content is not encrypted, and this model does not control copying or
redistribution. Familiar examples of this model include the online editions of
the New York Times and Wall Street Journal. Both websites
require registration to obtain a password that is necessary for access. Use of
the Times site is free to anyone. The
Journal’s site, by contrast, requires
payment of a subscription fee (even by those who subscribe to the regular,
paper edition). Both companies enforce their password requirements using
technologies that run on their own servers. Users’ computers do not require
password-related design features or website-specific software.
50 A
second model gives copyright owners access control, plus copy and
redistribution control too. Control is accomplished with DRM, namely, encryption
that both restricts access and controls what may be done with materials by
those who are given access. Special software (provided by or on behalf of
copyright owners) is necessary to get access to the encrypted material. And
that same software enables authorized uses of it – but not unauthorized uses –
by those who are entitled to access. Familiar examples of this model include
publications in the Adobe eBook format, and audio and video materials in the
RealMedia and Windows Media formats.
51 A third
model gives copyright owners control over access, but not over copying or
redistribution, using encryption. This model requires authorized users to have specially
designed equipment to receive and decrypt materials. But companies that
manufacture the necessary equipment voluntarily incorporate the necessary
design features into their equipment; they are not compelled to do so by law.
This model is used by cable systems and satellite TV companies.
52 A
fourth model gives copyright owners control over access and over copying and
redistribution, using encryption. This model too requires authorized users to have
specially designed equipment to access and decrypt materials. Manufacturers of
this equipment incorporate necessary design features voluntarily; they are not
required by law to do so. This model is used in connection with movie DVDs
which are encrypted and then decrypted using the Content Scramble System
(commonly referred to as “CSS”).[13] The
record industry’s Secure Digital Music Initiative would have used this same
model.[14] And
though SDMI (as the initiative was commonly known) wasn’t implemented in
connection with commercially-released CDs, similar technologies now being used
by some record companies are based on the same model.[15]
53 Finally,
a fifth model uses DRM to give copyright owners access, copy and redistribution
controls over digital works that are not encrypted, but are watermarked with
authorized-use information. Because these works are not encrypted, this model
works only if computers and consumer electronics devices contain circuitry that
recognizes and responds to watermarks. (Without such circuitry, computers and
other devices would simply play unencrypted works, and permit them to be copied
and redistributed.) One example of this model is the Serial Copy Management
System, intended to permit record companies to control digital copying of
recorded music. This System is at the heart of the Audio Home Recording Act of
1992 which requires digital audio recorders to be equipped with circuitry that
prevents them from being used to make serial copies (that is, copies of copies)
of digital recordings.[16] The
commercial significance of that ban was largely undercut by the advent of MP3 technology
for storing recorded music, and consumers’ use of computers, rather than
digital audio recorders, to copy and redistribute MP3 files. MP3 technology
undercut the Serial Copy Management System, because the Audio Home Recording
Act exempts computers from the need to have anti-copying circuitry.[17]
54 Nevertheless,
this fifth model remains at the forefront of current debates, because
unencrypted digital television broadcasting is on the near horizon. The FCC has mandated the introduction of
digital television broadcasting, nationwide, by 2006.[18] But movie and television
producers aren’t going to provide expensive content for digital TV broadcasts,
if that content can easily be copied and forwarded over the Internet to
recipients around the world. As a result, the lack of effective copy protection
methods may hinder the development of digital TV broadcasting by greatly
reducing the amount of attractive programming that is made available for it.
55 The copy protection method
proposed for digital television broadcasts is called the “Broadcast Flag
System.” It was the centerpiece of a bill in the 107th Congress formally entitled
the “Consumer Broadband and Digital Television Promotion Bill.”[19] The bill – commonly
referred to as the “Hollings Bill” – would have required “digital media
devices” to provide “effective security for copyrighted works.” The 107th
Congress adjourned without enacting – or even voting on – the Hollings Bill.
But that doesn’t delay the effective date of nationwide digital TV
broadcasting.
56 With these developments in mind,
the FCC recently issued a Notice of Proposed Rulemaking by which the Commission
invited comments on whether it should adopt rules that would mandate the
incorporation of copy protection technology into television receivers and other
consumer electronics devices, such as digital TV recorders.[20] An alliance of copyright owners,
broadcasters, and entertainment industry unions has urged the FCC to adopt a
rule that would require devices to recognize and respond to “Broadcast Flags”
included in digital TV broadcasts – Flags that would indicate whether those
broadcasts may be redistributed outside the recipient’s home.[21] Broadcast Flags do not
encrypt digital TV signals, and those signals will be broadcast unencrypted. So
the Broadcast Flag System will work only if devices that receive and process
digital broadcasts are designed to recognize whether particular signals may be
redistributed outside the recipient’s home, and only if those devices do not
permit redistribution if a signal’s Broadcast Flag does not authorize it.
57 The following chart recaps these
business models (excluding the anti-copyright and beyond copyright extremes). Those
that protect copyright the most are at the top of the chart; those that protect
copyright the least are at the bottom. The chart also reflects the technology
required to implement each business model. Not coincidently, the chart shows
that in order to provide more control over copyright, more control over
technology must be provided too – under the business models discussed thus far.
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80 III. ISPs as Digital Retailers Model
81 A. The role of control
82 The ISP as Digital Retailer
model provides more control over copyright with less control over technology
than any one of the models just described. This balance should make the Digital
Retailer model more attractive than others, because copyright owners want to
control their copyrights while technology companies want to create their
products without legally mandated controls.
83 Controls over copyright and
technology are not ends in themselves, even for copyright owners. Instead,
control over whether works can be copied and redistributed is important to
copyright owners, because unauthorized copying and redistribution destroys
their ability to market their works, in two ways.
84 First, copyright industry
business models are based on the strategy of selling multiple copies of works,
or performing them multiple times, at per copy or per performance prices that
are just a tiny fraction of the cost of producing those works. Uncontrolled
copying and redistribution destroys this plan, because unauthorized digital
copies displace those sales and performances.
85 Second,
unauthorized copying and redistribution of copyrighted works prevents copyright
owners from pricing their works in ways they hope will maximize their incomes.
86 Pricing strategies are at the
core of the “marketing” portion of every thorough business plan. Ideally,
sellers – including copyright owners – would charge higher prices to those
customers who value the sellers’ goods or services most and are best able to
afford higher prices, and would charge lower prices to customers who value the
sellers’ goods or services less or are less able to afford them. Economists
refer to this as “price discrimination,” but it’s not “discrimination” in the
civil rights sense of the word. In business, price discrimination is a good
thing, because so long as sellers receive more than their marginal costs,
additional sales are profitable. Profits can be maximized in this fashion, if
but only if sellers aren’t required to reduce the prices they charge those who
value their goods and services the most, simply because sellers charge lower
prices to other less motivated or wealthy customers.[22]
87 It’s been argued that copyright
owners do not have the ability to engage in perfect price discrimination.[23] The same of course could
be said of sellers in every industry. (Even business travelers book plane
reservations in advance, or stay over a Saturday night, when they can, in order
to get lower fares intended for vacation travelers.) But successful business
plans do not require perfect price discrimination. They simply require the
ability to price discriminate a little, as in these familiar examples:
88 ·
Hardcover
books are published before, and cost more than, paperback reprints.
89 ·
Movies
are exhibited in theaters before they are available on DVDs, and movie theater
tickets cost more than DVD rentals (which cost more than viewing movies on
pay-TV, which cost more than watching them on advertiser supported TV).
90 ·
It
costs more to buy a DVD or videocassette than to rent it.
91 ·
New
albums by musical artists cost more than “greatest hits” compilations, which
cost more than multi-artist albums compiled by theme.
92 ·
Full-featured
versions of computer software cost more than “lite” versions, which cost more
than “trial” versions.
93 The
point is that business plans for the marketing of copyrighted works are based
on the ability to do sequential but separate releases of those works. And in entertainment
businesses, the sequence for successful works is spread over a long time.
Uncontrolled copying and redistribution of works interferes with this
sequential release.
94 Technology
companies have similar concerns, but for them, design innovations are central
to their business plans. They fear that legal regulation of their products’
features will interfere with product innovation, and thus with their business
plans.
95 B. How
the Digital Retailer Model would work
96 1. Enabling DRM
technologies
97 In
order for ISPs to become digital retailers, digital versions of copyrighted
works have to be identified, digitally, so their purchase can be tracked
electronically. This can be done, using two types of existing DRM technologies:
“watermarking” and “fingerprinting.”
98 Watermarks
are digital identifications inserted into digital copies of works at the time
they are manufactured.
99 Not all
digital works will have watermarks. Legacy (that is, older) works (including
older digital works) were created without watermarks. Digital copies of analog
works (such as music cassettes and video tapes, photographs, and texts) do not
have watermarks. Even digital copies of works that were watermarked originally may
have been stripped of their watermarks when they were converted to analog
copies and then redigitized.
100 Copyright
owners can create digital identifiers for unwatermarked copies of their works
by “fingerprinting” them. Fingerprinting converts the work’s own content into a
unique digital identification mark, by applying an algorithm (or mathematical
formula) to selected features of that content.[24]
101 Together, watermarking and fingerprinting can
be used to create digital identifications for every digital work that copyright
owners want to have identified. These identifications then can be used to recognize
works transmitted online from websites, over P2P networks, as email or instant
message attachments, and in any other way that involves digital files moving
through networks to which users connect through ISPs.
102 2. Implementation of
the technology by ISPs

103 Under
the Digital Retailer model, the technology to used to identify watermarked and
fingerprinted files would reside on ISPs’
servers, not on end-users’ computers or consumer electronic devices. This
is key, for three reasons.
104 First,
putting the technology on ISPs’ servers frees technology companies to innovate
at will, without legal regulation of their products’ designs.
105 Second,
putting the technology on ISPs’ servers makes circumvention less likely. (CSS,
Adobe eBook and SDMI – all of which are implemented on consumers’ computers –
were circumvented quite quickly.[25] And one
recent technical report persuasively argues that watermark detection technology
on users’ computers or electronic devices could be easily defeated, if
implemented in software, and would make computers and devices obsolete too
quickly, if implemented in hardware.[26])
106 Third, all
online service users connect to the Internet through ISPs, and thus can be
billed by their ISPs for whatever copyrighted works they access. (ISPs already are
able to meter the bandwidth usage of each of their subscribers. And it was announced
last year that ISPs may begin charging subscribers based on usage, rather than
flat monthly fees.[27])
107 ISPs
would monitor the flow of copyrighted works through their servers, looking for watermarks
and recording the recipients of watermarked files. A database would identify
the owner of the copyright to each watermarked file, as well as the wholesale price
the copyright owner decided to charge for its use.

108 Files
that were not watermarked would be checked against a fingerprint database,
which (like the watermark database) would identify the owner of the copyright
to each of those files, as well as the wholesale royalty the copyright owner
decided to charge for its use. In order for works to appear in a fingerprint
database, copyright owners would have to arrange for their works to be
fingerprinted and included in the database.
109 3. Statutory license
110 Copyright
owners would be obligated, by statute, to permit the copying and redistribution
of their works. But they wouldn’t be obligated to watermark or fingerprint
their works. If they didn’t, those works would be free, to ISPs and to their
subscribers. On the other hand, for watermarked and fingerprinted works, ISPs
would be obligated, by statute, to pay the royalty charged by each work’s
copyright owner. This proposal amounts to a statutory license (because it
authorizes copying and redistribution of copyrighted works, without negotiated
licenses from copyright owners). But it’s a two-edged statutory license: it
authorizes the use of copyrighted works, but also requires ISPs to pay
royalties at whatever rates are set by copyright owners.
111 ISPs
would not have to bear the cost of copyright royalties, themselves. Instead,
they would be authorized to charge subscribers for watermarked and
fingerprinted files they receive, at whatever prices ISPs choose to charge. In
most cases, I envision a markup of 100% or so. That is, about 50% of the retail price paid by subscribers would
be retained by ISPs, and about 50% would be paid to copyright owners. This is
the traditional split between retailers and publishers in the book business,
between retailers and record companies in the music business, and between
theater owners and distributors in the movie business. However, some ISPs may
use lower retail prices as a competitive tool, to attract subscribers from ISPs
that charge higher prices. And some ISPs may offer subscribers bulk-purchase plans
(just as cell phone companies offer local and even long-distance packages as an
alternative to minute-by-minute charges).
112 C. The
Digital Retailer Model compared to Tax and Royalty System
113 If the
Digital Retailer Model were to be placed in the business model chart, it would
be slotted above the Tax and Royalty System, but beneath the others, thus:
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140 The Digital
Retailer Model is similar to the Tax and Royalty System, because both rely on
ISPs to collect royalties from their subscribers, both use DRM to identify
digital works accessed over the Internet, and both use DRM-enabled
identifications to allocate collections among copyright owners entitled to
receive royalties. But in my view, the ISP as Digital Retailer model is
preferable to the Tax and Royalty System.
141 The
Digital Retailer model gives technology companies just as much freedom to
innovate with new product designs as the Tax and Royalty System does, while the
Tax and Royalty System deprives copyright owners of the freedom to innovate
with new pricing plans at least as much as the Broadcast Flag System deprives
technology companies of the freedom to innovate with new product designs.
142 The Tax
and Royalty System requires expensive and time consuming legal proceedings,
both to establish royalty rates and to distribute collected royalties. Simply
determining the statutory license fee for digital transmission of recorded
music has required: an arbitration, a decision by the Librarian of Congress, a
Copyright Act amendment, a privately negotiated interim agreement, and a
still-pending judicial appeal.[28] In a
separate matter, a Copyright Office arbitration costing more than $41,000 was
necessary to resolve conflicting claims to digital audio recording royalties
totaling just $6.10, split between two songwriters and music publisher.[29]
Moreover, each of these proceedings involved works of just one type: recorded
music (in the digital transmission proceeding); and musical compositions (in
the digital audio recording proceeding). Under the Tax and Royalty System, rate
setting and royalty distribution proceedings will be infinitely more complex
than in those proceedings, because digital works range from $600 computer
programs (like Photoshop) to $1 recorded music tracks. Leaving software out of
the plan altogether doesn’t solve the problem, because even though unlicensed
MP3 files have been the most newsworthy, the problem includes unlicensed
redistribution of computer programs too.
143 I
acknowledge that tracking copyrighted works would be less cumbersome under the
Tax and Royalty System than under the Digital Retailer model. The Tax and
Royalty System may be able to allocate collections using data obtained by
digital file sampling (the way ASCAP and BMI sample radio play of musical
compositions, in order to allocate public performance royalties). The Digital
Retailer model, by contrast, contemplates complete file tracking and end-user
billings.
144 Nonetheless,
in personal conversations with technology vendors, I have been advised that
technology already exists that will track individual watermarked and
fingerprinted files, without slowing network activity. (I also acknowledge that
when I repeated this information to a movie industry executive, she responded
that the key word, in what I told her, was “vendor.”) Even if existing
technology cannot yet handle the job it would have to perform in order for the
Digital Retailer model to work, I believe the issue would be one of scale
rather than function. That is, existing technologies may have to be improved to
handle the large-scale task, but it doesn’t appear that any new technologies
would have to be invented.
145 D. Objectives
satisfied
146 Having
ISPs serve as digital retailers achieves several objectives.
147 For
copyright owners, it is a model that enables them to be paid for all uses of
their works – downloads, streams and attachments – at royalty rates they set
themselves.
148 For
consumers, it is a model that gives them ready, legal access to digital
versions of copyrighted works, though they would have to pay for what they
receive (just as we do in the physical world).
149 For
website operators, P2P networks and users, emailers, instant messengers, online
indexes and search engines, it is a model that enables them to play whatever role
they desire in the distribution of digital works, legally, without need to get
any further consent of copyright owners. They may do this for love, or even for
money. Online indexes and search engines would be free to charge for their use,
or sell advertising space on their display pages; and they could do so without
sharing their revenues with copyright owners. (Copyright owners would be paid
by ISPs, if and when works were accessed.)
150 For
computer and consumer electronics manufacturers and for software companies, it
is a model that allows them to build and sell their products, without any legal
constraints on how they are designed, and without any legal requirement that
they contain, or not contain, certain features.
151 For
ISPs, it is a model that gives potential customers incentives to subscribe to
broadband service, and it gives ISPs a significant additional revenue source –
one that is likely to be equal in size to the revenues received by copyright
owners from the online distribution of copyrighted works.
152 E. Problems
requiring solutions
153 In
order to implement the Digital Retailer model, I acknowledge that a number of
problems would have to be solved.
154 1. Spamming
155 Since
virtually all works transmitted online are eligible for copyright protection,
and all copyright owners would be entitled to be paid at rates they set
themselves, unscrupulous authors may attempt to “game” the system, by spamming
recipients with unwanted material, in order to get royalties. Technology may
provide a solution to this problem, but if not, another solution is available.
156 ISPs’
servers will be alerted to the existence of copyrighted material by watermarks
or fingerprints, at or before the moment those files are transmitted to
Internet users. As a matter of technology, it would be possible for ISPs to
send pop-up notices, informing users that files requiring payments are about to
be sent, along with their cost, before the actual files are transmitted. Users
would then be given an opportunity to click an on-screen button, indicating
whether or not they want the files sent. To users, the process would look
exactly the way virus warnings look today; and users would respond, the way they
respond to virus warnings, with a simple click of the mouse.
157 The other, non-technical, solution
is drawn from the world of credit card fraud. In order to receive copyright
royalties under the Digital Retailer model, identification information for
materials sent by spammers would have to be placed in watermark and fingerprint
databases (along with the watermarks and fingerprints of other copyright
owners). ISPs could be authorized to suspend royalty payments to those against
whom spamming complaints are lodged, just the way banks suspend or revoke the
credit card merchant accounts of retailers if consumer complaints are lodged
against them.
158 2. Intra-industry
conflicts
159 To
implement the Digital Retailer model, conflicts within the entertainment
industry would have to be resolved. Two such conflicts come immediately to
mind.
160 The
first is the result of an old but still troublesome fact; single works often
embody several separately owned copyrights.

161 Music
recordings embody at least two copyrights per track: a copyright in the musical
composition, usually owned by a music publishing company (though if a song is
co-written by more than one songwriter, the musical composition copyright is
likely to be co-owned by more than one publisher); and a copyright in the
recording itself, usually owned by a record company. As a result, royalties for
the online performance or download of a single recording must be split between
two (or more) copyright owners. What’s worse, music publishers license
performances and downloads through separate agencies (ASCAP, BMI or SESAC for
performances; and the Harry Fox Agency for downloads). So today, royalties for
the online use of a single music recording may be claimed by three separate
agencies on behalf of two (or more) separate copyright owners.
162 Movies too
may embody several separate copyrights: one in its visual elements and the
sound effects in its soundtrack; and another in each song in the soundtrack. As
a result, royalties for the online performance or download of a single movie
may have to be split among two or more copyright owners.
163 Some
copyright owners may demand too much, and thereby discourage customers from
making online uses of works to which those copyright owners contributed. Other
contributors to the same work may be pressured to decrease their royalty rates,
in order to lower the total royalty claimed for that work enough to prompt
sales of it. This, however, could trigger strategic bargaining among copyright
owners – each hoping to persuade the others to lower their royalty demands – a
process that may not succeed in lowering the total royalty enough to actually
increase sales.
164 Under
the Digital Retailer model, none of these kinds of conflicts is of concern to ISPs.
But before ISPs can know who to pay, conflicts like these will have to be
resolved.
165 The
second intra-industry conflict could affect ISPs. Some ISPs and some copyright owners
are subsidiaries of the same corporate conglomerate. Given complete discretion,
such a conglomerate may choose to implement a business plan that seeks to
attract subscribers to its ISP subsidiary by offering them exclusive access to
the conglomerate’s copyrighted works, or access at lower rates than charged to
unaffiliated ISPs.[30] The Digital
Retailer model, however, would give all ISPs access to all copyrighted works.
And to prevent copyright owners from substituting high prices for exclusivity,
all ISPs would have to be charged the same wholesale royalty for each work.
Copyright owners could not favor some ISPs with lower royalties than they
charge other ISPs. This means, for example, that Warner Bros. and Time could
not give charge their sister company AOL lower royalties for digital recordings
or online magazines than they charge other ISPs, let alone give AOL an
exclusive.
166 3. Privacy
167 The Digital
Retailer model requires copyright owners to make significant concessions, over
who, how, when and where their works are distributed. And it requires
concessions from users too, most obviously in the area of privacy. In addition
to paying for copyrighted works, users will have to tolerate some loss of
privacy.

168 The Digital
Retailer model requires ISPs to compile records of copyrighted works accessed
by their subscribers, for billing purposes. I characterize this as a loss of
“some” privacy, because the degree of the loss should not be measured from a
baseline of complete privacy. Credit card companies already know where we shop
and how much we spend; and when we shop in places, or spend amounts, that look
unusual, company employees call us on the phone to ask whether we used our cards,
or thieves did. Likewise, phone companies already know who we call and when,
and how long we talk. Even cash transactions in brick-and-mortar retail stores
are likely to be videotaped. And in many American cities, highway and toll
bridge users and their passengers are likely to be videotaped as well.[31]
169 We
actually enjoy very little privacy today. Tracking copyrighted works we access
online, for billing purposes, diminishes our privacy very little further.
170 4. Pay-per-use,
fair use and non-infringing uses
171 Finally,
some may object to the Digital Retailer model on the grounds that it requires
the payment of a pay-per-use royalty, and makes no provision for fair (or other
non-infringing) uses without payment. The objection is factually accurate,
though only in part, and in any event, is no reason to reject the model.

172 The Digital
Retailer model does not require payment for each use of a work. It requires payment each time a work passes through
an ISP’s server. So, rather than characterizing the model as a pay-per-use model,
it should be thought of as a pay-per-redistribution model. Downloaded works may
be used on the computer to which they are downloaded, countless times without
additional payment. Only the initial download triggers a royalty fee.
173 The
fair (and other non-infringing) use objection implies that users should be able
to get access, for free, to copyrighted works they intend to use in ways that
qualify as non-infringing. That, however, has never been the case in the
physical world. Teachers, for example, may be entitled to display or even
photocopy newspaper articles for use in their classes; but that does not mean
they have the right to take, for free, copies of newspapers from the newsstands
they pass on their way to school. Likewise, movie critics have the right to include
plot synopses and quote dialogue in their reviews; but they are not entitled to
free admission to movie theaters showing the movies they intend to review.
174 5. Unregulated
royalty rates
175 I have
left unregulated royalty rates for last, because, for me, they are not a
problem at all. I acknowledge, however, that for others, they may be. That is,
I imagine that others might argue that the ability to legally reproduce copyrighted
works and redistribute them online cannot be taken advantage of, if copyright
owners can charge whatever they wish, whenever their works are copied and
redistributed online. Copyright owners can use very high royalty rates – it
might be argued – as a technique for preventing online copying and
redistribution of their works, in actual practice.
176 While
it is true that copyright owners may charge high royalties for some works,
especially when they are new, they always have had the ability to do so in the
physical world. (A recent report entitled “Digital Rights Management: Content
Protection in the Networked Economy” has been priced by its publisher at $995,[32] and newsletters
published by the same company cost more than $1,000 a year[33] –
without apparent objection from anyone.) There’s no reason things should be
different – especially not by law – in the digital world.
177 IV. Conclusion
178 In a
perfect world, technology companies would be able to design their products as
they think best, and copyright owners would be able to market their products as
they think best. Digital copying and redistribution have made these objectives
incompatible, at least in part. The quest is for a business model that best accommodates
these conflicting objectives.
179 As a
general rule, copyright owners are opposed to statutory licenses. Some, I am
sure, will object that the Digital Retailer model is a statutory license, and be
suspicious of it or even hostile, for that reason. Their objections ought to be
soothed by their freedom to set their own royalties. But some copyright owners may
say that the Digital Retailer model – tied, as it is, to online redistribution
–simply will promote unlicensed (and uncompensated) CD and DVD burning, and a
return to the “sneaker net” of disks and tapes that “were handed in person
between members of a group or were sent by postal mail.”[34] Indeed,
it may; and if it does, the issue of blank media levies will take center stage
again.
180 Today,
though, I am more concerned that the Digital Retailer model will draw
objections from consumers and their advocates. (Hardware and software companies
are relieved of all burdens by the Digital Retailer model. And ISPs should be
satisfied – indeed, pleased – with their share of the retail take.) My concern
is that even if the implementing technology works perfectly, so consumers are
charged only for what they choose to buy and only at prices they’ve agreed to
pay, they or their advocates will view the Digital Retailer model as one that
gives copyright owners too much control.
181 Any
argument that copyright owners would have too much control is one that would
overstate the extent to which copyright owners have exclusive rights to their
works. Copyright law gives copyright owners very thin protection. It does not
protect ideas or concepts[35] or
theories or the facts on which they are based.[36] This
means that although “Mickey Mouse” belongs to Disney, “Mighty Mouse” does not.
“Mighty Mouse” belongs to Viacom.[37] And
while copyright law does not permit others to make exact copies of “Mickey” or
“Mighty Mouse,” it does permit unregulated breeding of other animated mice, by
all who wish to do so. It also means that copyright gives no one the exclusive
right to tell stories about archaeologists in search of artifacts hidden in
snake-infested caves while simultaneously confronting dangerous human
antagonists. Anyone who wants to tell that story, may.[38]
182 In the
music business, copyright law doesn’t give record companies the ability to
obtain exclusive recording rights to songs. Instead, all who want to are
permitted to make and sell their own recordings of popular songs – even
sound-alike versions – simply by paying license fees to music publishers at
rates set by law.[39] (MP3.com
could have started its own record company – producing sound-alikes or original
recordings – for less money than it agreed to pay in settlement of copyright
infringement lawsuits filed against it by record companies.[40])

183 There
has been debate over the appropriate scope of the derivative work right (the
right to make new versions of copyrighted works).[41] But the
derivative work right is not at the heart (or edge) of the digital copyright
controversy. Digital copying and online redistribution involves exact
duplicates of copyrighted works.
184 Given –
and this is a “given” – that
copyright law permits anyone to breed new animated mice, tell new stories about
adventuresome archaeologists, and make new recordings of “Oops! I Did It Again”
using vocalists who sound just like Britney Spears, it hardly seems too much to
ask that they do so, rather than make unauthorized digital reproductions of
works whose copyrights are owned by others.
185 * Editor,
Entertainment Law Reporter; Distinguished Scholar, Berkeley Center for Law
& Technology; Lecturer, Boalt Hall (Spring 2003).
186 [1]
Garry Trudeau, Doonesbury,
San Francisco Chronicle, Sunday Comics 1 (Jan. 19, 2003).
187 [2] Face the (Digital) Music, Wall
Street Journal (Dec. 2, 2002), available at http://www.freerepublic.com/focus/news/799006/posts.
188 [3] WIPO Copyright Treaty contracting
parties, available at http://www.wipo.int/treaties/ip/wct/index.html.
189 [4] WIPO Copyright Treaty, Articles 11
and 12, available at http://www.wipo.int/treaties/ip/wct/index.html.
190 [5] See, e.g., Mark S. Nadel, Questioning
the Economic Justification for (and thus Constitutionality of) Copyright Law’s
Prohibition Against Unauthorized Copying: §106, at 3 (Draft 1/3/03), available
at http://papers.ssrn.com/sol3/delivery.cfm/SSRN_ID322120_code020808560.pdf?abstractid=322120;
and Neil Weinstock Netanel, Impose a Noncommercial Use Levy to Allow Free P2P
File-Swapping and Remixing, Draft #2, text at notes 68-69 (Nov. 2002),
available at http://www.utexas.edu/law/faculty/nnetanel/Levies_chapter.pdf.
193 [8] William Fisher, Digital Music:
Problems and Possibilities (last revised Oct. 10, 2000), available at
http://www.law.harvard.edu/Academic_Affairs/coursepages/tfisher/Music.html;
and Fisher @ FMC: Replace Copyright with
Watermarks, Taxes, available at http://www.corante.com/copyfight/20030101.shtml#17322.
198 [13]
See, Dean S. Marks and Bruce
H. Turnbull, Technical Protection Measures: The Intersection of Technology, Law
and Commercial Licenses, 46 J. of the Copyright Soc. of the USA 563, 578-86
(1999); and Universal City Studios v. Corley, 273 F.3d 429, 436-437 (2d Cir. 2001).
202 [17]
Copyright Act §
1001(5)(B)(ii); Recording Industry Association of America v. Diamond Multimedia
Systems, 180 F.3d 1072 (9th Cir. 1999).
203 [18]
In the Matter of Advanced
Television Systems and Their Impact upon the Existing Television Broadcast
Service, Fifth Report and Order, Report No. MM 97-8, MM Docket No. 87-268 (FCC
1997), available at http://www.fcc.gov/Bureaus/Mass_Media/Orders/1997/fcc97116.pdf.
205 [20]
In the Matter of Digital Broadcast Copy Protection, MB Docket
No. 02-230 (FCC Aug. 8, 2002), available at
http://hraunfoss.fcc.gov/edocs_public/attachmatch/FCC-02-231A1.pdf.
206 [21] Joint Comments of the Motion Picture
Association of America [and others] in the Matter of Digital Broadcast Copy
Protection, available at http://www.mpaa.org/Press/MPAA_Comments_02-230.pdf.
210 [25] See, e.g., Universal City Studios v.
Corley, supra note 13; U.S.
v. Elcom Ltd., 203 F.Supp.2d 1111 (N.D.Cal. 2002); and Scott A. Carver, et
al., Reading Between the Lines: Lessons from the SDMI Challenge,
Proceedings of the 10th USENIX
Security Symposium (2001), available at http://www.usenix.org/events/sec01/craver.pdf.
211 [26] Peter Biddle, et al., The Darknet and the
Future of Content Distribution (2003), available at
http://crypto.stanford.edu/DRM2002/darknet5.doc.
212 [27] John Borland, ISP download caps to
slow swapping?, CNET News.com (Nov. 26, 2002), available at http://business2-cnet.com.com/2100-1023-975320.html.
213 [28]
Rate Setting for Digital
Performance Right in Sound Recordings and Ephemeral Recordings, Docket
No. 2000-9, Library of Congress, Copyright Office (Feb. 20, 2002),
available at www.loc.gov/copyright/carp/webcasting_rates.html; Determination
of Reasonable Rates and Terms for the Digital Performance of Sound Recordings
and Ephemeral Recordings; Final Rule,
Library of Congress, Copyright Office, 67 Federal Register-Number 130 (July 8,
2002), available at www.copyright.gov/carp/webcast_regs.html; Small
Webcaster Settlement Act of 2002,
H.R. 5469 (2002), available at www.copyright.gov/legislation; Rates
and Terms Available to Certain Small Commercial Webcasters (Dec. 13, 2002), available at http://www.soundexchange.com/Rates_Terms.pdf.
214 [29]
Digital Audio Recording
royalty proceeding was much ado about very little . . . measured in dollars,
23/1 Entertainment Law Reporter 7 (2001)
215 [30] Reuters, “AOL
to offer exclusive Time, CNN features” (Dec. 3, 2002), available at http://www.forbes.com/newswire/2002/12/03/rtr811588.html.
216 [31]
Paul W. Shuldiner and Jeffrey
B. Woodson, Acquiring Travel Time and Network Level Origin-Destination Data by
Machine Vision Analysis of Video License Plate Images 442 (1996), available at http://www.itsdocs.fhwa.dot.gov/jpodocs/proceedn/2g901!.pdf.
218 [33] http://www.kagan.com/cgi-bin/pkcat/scan/se=usnews/sf=pk_item/se=hardcopy/sf=pk_sort/tf=title.html.
221 [36] Hoehling v. Universal City Studios,
Inc. 618 F.2d 972 (2d Cir.), cert. denied, 449 U.S. 841 (1980).